ActorRupee 90% (#124)

* Remove `force_data` macro

* Use size_t in `operator new`

* Bump objdiff to v3.0.0-beta.10

* Decompile functions using gRandom

* ActorRupee 90%

* Fix old gRandom.Next calls

* Revert objdiff

* Clean up
This commit is contained in:
Aetias
2025-07-21 19:09:56 +02:00
committed by GitHub
parent 32cc123547
commit aee9c362bb
21 changed files with 103 additions and 68 deletions
+6 -7
View File
@@ -95,14 +95,13 @@ enum ActorTypeId_ {
class ActorType_UnkClass {
public:
u32 unk_00;
u32 unk_04;
u32 unk_08;
u32 unk_0C;
u32 unk_10;
/* 0 */ u32 mUnk_0;
/* 4 */ s32 mUnk_4;
/* 8 */
ActorType_UnkClass(u32 unk_00, u32 unk_04) :
unk_00(unk_00),
unk_04(unk_04) {}
mUnk_0(unk_00),
mUnk_4(unk_04) {}
};
class Actor;