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ActorShopItem 98% (#151)
* ActorShopItem 93% * Fix build * Add missing symbols to usa * Document BMG message ID functions * Create bmg.py for inspecting BMG files * ActorShopItem 98% * Match func_ov031_0217dfec * Port reloc changes to usa * Make `ModelRender::GetLcdcAddress` non-const
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@@ -10,6 +10,8 @@
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#define BMG_GET_MSG_ADDR(pGroups, flags) \
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((u32) (pGroups)->entries[(flags) >> 0x10].pDAT1 + (BMG_GET_MSG_OFFSET((pGroups), (flags)) & ~1))
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#define BMG_ID(file, entry) (((file) << 0x10) | (entry))
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enum BMGTag {
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/* "INF1" */ BMG_TAG_INF1 = '1FNI',
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/* "FLW1" */ BMG_TAG_FLW1 = '1WLF',
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@@ -125,7 +125,7 @@ public:
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unk32 func_ov000_0207bc48();
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void func_ov000_0207bc9c();
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};
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extern UnkClass_027e0e28 *data_027e0e28;
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extern UnkClass_027e0e28 data_027e0e28;
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extern unk32 *data_ov009_0211f5b4;
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extern "C" unk32 func_ov003_020f3f94(unk32 *);
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extern "C" void func_ov003_020f4060(unk32 **);
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