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Update ItemManager fields
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@@ -216,16 +216,16 @@ private:
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/* 100 */ ItemModel *mDungeonItemModels[DungeonItemModelId_COUNT]; // non-null in dungeons/caves
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/* 114 */ ModelRender *mUnk_114;
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/* 118 */ ItemId mFanfareItem;
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/* 11c */ unk32 mUnk_11c;
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/* 11c */ SfxId mFanfareSfx;
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/* 120 */ void *mFanfareItemModel;
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/* 124 */ void *mUnk_124;
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/* 128 */ ItemFlags mItemFlags;
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/* 138 */ u32 mSalvagedTreasureFlags;
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/* 13c */ ShipPartPricesShown mShipPartPricesShown;
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/* 148 */ u32 mTreasurePriceShownFlags[CEIL_DIV(Treasure_COUNT, 32)];
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/* 14c */ bool mUnk_14c;
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/* 14c */ bool mMuteNextFanfare;
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/* 14d */ u8 mUnk_14d;
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/* 14e */ unk8 mUnk_14e[0x2];
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/* 14e */ unk8 mUnk_14e[0x2]; // padding?
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/* 150 */
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public:
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