Decomp ActorManager

This commit is contained in:
Aetias
2024-10-22 21:25:59 +02:00
parent 52d4fce351
commit bced23471a
8 changed files with 113 additions and 27 deletions
+101 -18
View File
@@ -1,5 +1,6 @@
#include "Actor/ActorManager.hpp"
#include "DTCM/UnkStruct_027e103c.hpp"
#include "Map/MapManager.hpp"
char *gShipParts[8] = {"anc", "bow", "hul", "can", "dco", "pdl", "fnl", "brg"};
@@ -250,28 +251,30 @@ ARM Actor *ActorManager::func_ov00_020c39ac(u32 index, ActorTypeId *actorTypes,
Actor *actor = mActorTable[index];
Actor *result = NULL;
if (actor != NULL && actor->mAlive) {
if (actorTypes != NULL || mMaxActorIndex > 0) {
for (s16 i = 0; i < mMaxActorIndex; ++i) {
if (mMaxActorIndex > 0) {
for (u16 i = 0; i < mMaxActorIndex; ++i) {
if (i != index) {
Actor *otherActor = mActorTable[i];
if (otherActor != NULL && func_ov000_020c3f08(mUnk_14, i)) {
if ((actorTypes == NULL && !param3) ||
(this->ActorTypeIsOneOf(mActorTable[i]->mType, actorTypes) != param3))
(param3 != this->ActorTypeIsOneOf(mActorTable[i]->mType, actorTypes)))
{
Cylinder oldHitbox = otherActor->mHitbox;
// q20 x = otherActor->mHitbox.pos.x;
// q20 y = otherActor->mHitbox.pos.y;
// q20 z = otherActor->mHitbox.pos.z;
// q20 size = otherActor->mHitbox.size;
Cylinder oldHitbox = mActorTable[i]->mHitbox;
Cylinder *newHitbox = func_ov000_020c3ef0(mUnk_14, i);
otherActor->mHitbox = *newHitbox;
if (otherActor->CollidesWith(actor)) result = otherActor;
otherActor->mHitbox = oldHitbox;
// otherActor->mHitbox.pos.x = x;
// otherActor->mHitbox.pos.y = y;
// otherActor->mHitbox.pos.z = z;
// otherActor->mHitbox.size = size;
Actor *otherActor2 = mActorTable[i];
otherActor2->mHitbox.pos.x = newHitbox->pos.x;
otherActor2->mHitbox.pos.y = newHitbox->pos.y;
otherActor2->mHitbox.pos.z = newHitbox->pos.z;
otherActor2->mHitbox.size = newHitbox->size;
if (mActorTable[i]->CollidesWith(actor)) {
result = mActorTable[i];
}
otherActor->mHitbox.pos.x = oldHitbox.pos.x;
otherActor->mHitbox.pos.y = oldHitbox.pos.y;
otherActor->mHitbox.pos.z = oldHitbox.pos.z;
otherActor->mHitbox.size = oldHitbox.size;
if (result != NULL) return result;
}
@@ -284,9 +287,89 @@ ARM Actor *ActorManager::func_ov00_020c39ac(u32 index, ActorTypeId *actorTypes,
return result;
}
ARM s32 ActorManager::func_ov00_020c3b2c(s32 *param1) {}
ARM s32 ActorManager::func_ov00_020c3bb0(unk32 param1, s32 *param2) {}
ARM void ActorManager::func_ov00_020c3ce8(unk32 param1, unk32 param2) {}
ARM s32 ActorManager::func_ov00_020c3b2c(s32 *param1) {
if (param1 != NULL) *param1 = 0;
s32 i;
s32 numAlive = 0;
Actor **actorIter = mActorTable;
for (i = 0; i < mMaxActorIndex; ++i, ++actorIter) {
Actor *actor = *actorIter;
if (actor != NULL && actor->mAlive && actor->mUnk_128) {
if (param1 != NULL && actor->mUnk_120 > 0) {
*param1 += 1;
}
numAlive += 1;
}
}
return numAlive;
}
ARM s32 ActorManager::func_ov00_020c3bb0(unk32 param1, s32 *param2) {
if (param2 != NULL) *param2 = 0;
AABB boxes[8];
s32 numBoxes = gMapManager->GetTriggerBoundingBoxes(param1, boxes, ARRAY_LEN(boxes));
if (numBoxes <= 0) return 0;
s32 i;
s32 numInBox = 0;
bool isInBox;
Actor **actorIter = mActorTable;
for (i = 0; i < mMaxActorIndex; ++i, ++actorIter) {
Actor *actor = *actorIter;
if (actor != NULL && actor->mAlive && actor->mUnk_128) {
isInBox = false;
for (s32 j = 0; j < numBoxes; ++j) {
Actor *actor2 = *actorIter;
Vec3p pos;
pos.x = actor2->mPos.x;
pos.y = actor2->mPos.y;
pos.z = actor2->mPos.z;
if (boxes[j].ContainsInXZ(&pos)) {
isInBox = true;
break;
}
}
if (isInBox) {
if (param2 != NULL && (*actorIter)->mUnk_120 > 0) {
*param2 += 1;
}
numInBox += 1;
}
}
}
return numInBox;
}
ARM void ActorManager::func_ov00_020c3ce8(unk32 param1, bool param2) {
AABB boxes[8];
s32 numBoxes = gMapManager->GetTriggerBoundingBoxes(param1, boxes, ARRAY_LEN(boxes));
if (numBoxes <= 0) return;
s32 i;
Actor **actorIter = mActorTable;
for (i = 0; i < mMaxActorIndex; ++i, ++actorIter) {
Actor *actor = *actorIter;
if (actor != NULL && actor->mAlive && actor->mUnk_128) {
for (s32 j = 0; j < numBoxes; ++j) {
Actor *actor2 = *actorIter;
Vec3p pos;
pos.x = actor2->mPos.x;
pos.y = actor2->mPos.y;
pos.z = actor2->mPos.z;
if (boxes[j].Contains(&pos)) {
(*actorIter)->SetUnk_129(param2);
}
}
}
}
}
ARM void ActorManager::Actor_vfunc_28() {
int i;
+1 -1
View File
@@ -91,7 +91,7 @@ unk8 MapManager::func_ov00_02083614(s32 param_2) {}
bool MapManager::GetEntrancePos(Vec3p *param_2, unk32 entranceId) {}
bool MapManager::func_ov00_02083664(Vec3p *param_2, unk32 entranceId) {}
s32 MapManager::func_ov00_020836bc(u32 param_2, unk32 *param_3) {}
u32 MapManager::func_ov00_020836cc(u32 param_2, AABB *param_3, u32 param_4) {}
s32 MapManager::GetTriggerBoundingBoxes(u32 param_2, AABB *param_3, u32 param_4) {}
unk8 MapManager::func_ov00_020836dc(unk32 param_2, unk32 param_3) {}
bool MapManager::func_ov00_02083770(u32 param_2, unk32 param_3) {}
bool MapManager::func_ov00_02083780(unk32 param_2) {}