mirror of
https://github.com/zeldaret/ph
synced 2026-07-10 14:23:55 -04:00
cleanup actornavibase and match ActorNavi::func_ov059_0219b020
This commit is contained in:
@@ -12,7 +12,7 @@ void ActorNaviBase::func_ov000_020b8c50() {}
|
||||
void ActorNaviBase::func_ov000_020b8c98(unk32 param1, unk32 param2, unk32 param3) {}
|
||||
void ActorNaviBase::vfunc_d4() {}
|
||||
void ActorNaviBase::vfunc_d8() {}
|
||||
void ActorNaviBase::SetActive(bool active) {}
|
||||
void ActorNaviBase::SetActive(unk32 active) {}
|
||||
void ActorNaviBase::TeleportAboveLink() {}
|
||||
void ActorNaviBase::vfunc_e0() {}
|
||||
void ActorNaviBase::vfunc_e4() {}
|
||||
|
||||
@@ -1,9 +1,29 @@
|
||||
#include "Actor/Navi/ActorNaviBase.hpp"
|
||||
#include "Actor/Navi/ActorNavi.hpp"
|
||||
#include "Player/PlayerControl.hpp"
|
||||
#include "Item/ItemManager.hpp"
|
||||
|
||||
bool ActorNaviBase::func_ov059_0219933c(u32 param1) {}
|
||||
void ActorNaviBase::func_ov059_0219a0ac() {}
|
||||
void ActorNaviBase::func_ov059_0219aa08() {}
|
||||
void ActorNaviBase::func_ov059_0219aba8(u32 param1) {}
|
||||
bool ActorNaviBase::func_ov059_0219af14() {}
|
||||
bool ActorNaviBase::func_ov059_0219afc4() {}
|
||||
void ActorNaviBase::func_ov059_0219b020() {}
|
||||
ARM bool ActorNavi::func_ov059_0219933c(u32 param1) {}
|
||||
ARM void ActorNavi::func_ov059_0219a0ac() {}
|
||||
ARM void ActorNavi::func_ov059_0219aa08() {}
|
||||
ARM void ActorNavi::func_ov059_0219aba8(u32 param1) {}
|
||||
ARM bool ActorNavi::func_ov059_0219af14() {}
|
||||
ARM bool ActorNavi::func_ov059_0219afc4() {}
|
||||
|
||||
ARM void ActorNavi::func_ov059_0219b020() {
|
||||
|
||||
if (gItemManager->GetEquippedFairy() != FairyId_Courage) {
|
||||
ItemManager* itemMgr = gItemManager;
|
||||
|
||||
this->mPrevPos = this->mUnk_158 = this->mPos = itemMgr->GetFairy(itemMgr->GetEquippedFairy())->mPos;
|
||||
} else {
|
||||
this->mUnk_158 = this->mPos;
|
||||
}
|
||||
|
||||
gPlayerControl->mAimWorld = this->mUnk_158;
|
||||
|
||||
this->mHammer = GetEquipHammer();
|
||||
this->mUnk_3c0[0] = 0x0;
|
||||
this->mUnk_3c0[2] = 0x0;
|
||||
this->SetActive(3);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user