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Decompile LinkStateItem::GetLinkStateMove
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@@ -1,5 +1,5 @@
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#include "Player/LinkStateBase.hpp"
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unk32 GetLinkState(s32 index) {
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return (unk32)gLinkStates[index];
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LinkStateBase *GetLinkState(s32 index) {
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return gLinkStates[index];
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}
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