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Update ItemManager::GiveItem params
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@@ -300,7 +300,7 @@ public:
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bool HasItem(ItemFlag item) const;
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void AddItem(ItemFlag item);
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void RemoveItem(ItemFlag item);
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void GiveItem(ItemId id, unk32 param2, unk32 param3);
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void GiveItem(ItemId id);
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void GiveEquipItem(ItemFlag item, u16 ammo);
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// Rupees
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