Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl

This commit is contained in:
Aetias
2025-02-04 21:30:00 +01:00
347 changed files with 9795 additions and 5379 deletions
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#include "Debug/DebugHierarchyBase.hpp"
DebugHierarchyBase::DebugHierarchyBase() {}
DebugHierarchyBase::~DebugHierarchyBase() {}
DebugHierarchyNode *DebugHierarchyBase::FindNode(u32 id) {}
bool DebugHierarchyBase::GetChildNode(unk32 param1, const char *description, u32 parent, s32 *param4) {}
void DebugHierarchyBase::vfunc_08() {}
void DebugHierarchyBase::vfunc_0c() {}
void DebugHierarchyBase::vfunc_10() {}
void DebugHierarchyBase::vfunc_14() {}
void DebugHierarchyBase::vfunc_18() {}
void DebugHierarchyBase::vfunc_1c() {}
void DebugHierarchyBase::vfunc_20(unk32 param1, const char *param2, unk32 param3, unk32 param4, unk32 param5, unk32 param6) {}
void DebugHierarchyBase::vfunc_24() {}
void DebugHierarchyBase::vfunc_28() {}
void DebugHierarchyBase::vfunc_2c() {}
void DebugHierarchyBase::vfunc_30() {}
void DebugHierarchyBase::vfunc_38() {}
void DebugHierarchyBase::vfunc_3c() {}