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progress on ActorNaviBase.cpp
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@@ -1,6 +1,6 @@
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#include "Map/MapManager.hpp"
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bool MapManager::func_01ffbe78(Vec3p *param1, Vec3p *param2, Vec3p *param3, Vec4p *param4) {}
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bool MapManager::func_01ffbf5c(s32 param1, Vec3p *param2, Vec3p *param3, s32 length) {}
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bool MapManager::func_01ffbf5c(struct UnkStruct* param1, Vec3p *param2, Vec3p *param3, s32 length) {}
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bool MapManager::func_01ffc118(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7) {}
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bool MapManager::func_01ffd1e0(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7) {}
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