Document grab actor methods in LinkStateBase

This commit is contained in:
Aetias
2024-03-25 19:29:37 +01:00
parent bde7c6f53c
commit ce3031f712
13 changed files with 113 additions and 113 deletions
+2 -2
View File
@@ -113,8 +113,8 @@ public:
s16* GetPlayerAngle();
void* GetPlayer_Unk18();
s32 Get_PlayerControlData_Unk32();
Actor* func_ov00_020a8ca4();
ActorRef* Get_PlayerLink_UnkRef_3c();
Actor* GetGrabActor();
ActorRef* GetGrabActorRef();
unk32 Grab();
s32 Get_PlayerLink_Unk44();
bool IsEquipBeingUsed(ItemFlag id);