diff --git a/src/59_Hammer/Player/EquipHammer.cpp b/src/59_Hammer/Player/EquipHammer.cpp index 74e36f77..806544e1 100644 --- a/src/59_Hammer/Player/EquipHammer.cpp +++ b/src/59_Hammer/Player/EquipHammer.cpp @@ -1,14 +1,14 @@ #include "Player/EquipHammer.hpp" -#include "Player/LinkStateItem.hpp" -#include "Player/PlayerLink.hpp" -#include "Player/PlayerControl.hpp" -#include "Map/MapManager.hpp" -#include "Item/ItemManager.hpp" -#include "DTCM/UnkStruct_027e0fd4.hpp" #include "DTCM/UnkStruct_027e0d38.hpp" +#include "DTCM/UnkStruct_027e0fd4.hpp" +#include "Item/ItemManager.hpp" +#include "Map/MapManager.hpp" +#include "Player/LinkStateItem.hpp" +#include "Player/PlayerControl.hpp" +#include "Player/PlayerLink.hpp" -extern "C" void ApproachAngle_thunk(s16* src, s16 dst, u32 param3); -extern "C" void func_ov000_020b853c(ActorNavi*); +extern "C" void ApproachAngle_thunk(s16 *src, s16 dst, u32 param3); +extern "C" void func_ov000_020b853c(ActorNavi *); struct EquipHammer_UnkStruct { /* 00 */ unk8 mUnk_00[0x20]; @@ -50,7 +50,7 @@ ARM bool EquipHammer::IsUsable(unk32 param1) const { } if (param1 != 0) { - LinkStateItem* pLVar4 = GetLinkStateItem(); + LinkStateItem *pLVar4 = GetLinkStateItem(); if (pLVar4->mUnk_25[2] != 0 && pLVar4->mUnk_25[3] == 0) { return false; @@ -73,23 +73,23 @@ ARM bool EquipHammer::IsUsable(unk32 param1) const { } ARM LinkStateItem *GetLinkStateItem() { - return (LinkStateItem*)GetLinkState(1); + return (LinkStateItem *) GetLinkState(LinkStateId_Item); } ARM void EquipHammer::vfunc_18() { - this->mIsHeld = false; + this->mIsHeld = false; this->mIsReleased = false; - this->mState = EQUIP_HAMMER_STATE_IDLE; - this->mUnk_28 = 0x1000; + this->mState = EQUIP_HAMMER_STATE_IDLE; + this->mUnk_28 = 0x1000; } ARM void EquipHammer::vfunc_1c() { - this->mIsHeld = false; + this->mIsHeld = false; this->mIsReleased = false; - this->mState = EQUIP_HAMMER_STATE_IDLE; + this->mState = EQUIP_HAMMER_STATE_IDLE; } -ARM void EquipHammer::vfunc_30() { +ARM void EquipHammer::vfunc_30() { if (this->mUnk_24 > 0) { this->mUnk_24--; @@ -101,7 +101,7 @@ ARM void EquipHammer::vfunc_30() { ARM void EquipHammer::func_ov059_02198e90() { if (this->mUnk_24 <= 0 && !this->mIsHeld) { - this->mIsHeld = true; + this->mIsHeld = true; this->mChargeTimer = HAMMER_CHARGE_TIMER; } } @@ -127,7 +127,7 @@ ARM bool EquipHammer::func_ov059_02198ed4() { ARM void EquipHammer::func_ov059_02198f10(Vec3p *vec, unk32 param2, s32 param3) { Vec3p local_18; - + this->mUnk_0c = *vec; if (this->mIsReleased) { @@ -146,18 +146,17 @@ ARM void EquipHammer::func_ov059_02198f10(Vec3p *vec, unk32 param2, s32 param3) ARM void EquipHammer::func_ov059_02198fa8(unk32 param1) { this->mIsReleased = false; - this->mIsHeld = false; - this->mState = EQUIP_HAMMER_STATE_IDLE; - this->mUnk_24 = 4; - this->mUnk_28 = param1; + this->mIsHeld = false; + this->mState = EQUIP_HAMMER_STATE_IDLE; + this->mUnk_24 = 4; + this->mUnk_28 = param1; } -ARM void EquipHammer::vfunc_38(unk32 param1) { -} +ARM void EquipHammer::vfunc_38(unk32 param1) {} ARM u32 EquipHammer::vfunc_2c() { //! TODO: fake? - return (this->mState + (s32)((u32)(this->mState >> 0xB) >> 0x14)) >> 0xC; + return (this->mState + (s32) ((u32) (this->mState >> 0xB) >> 0x14)) >> 0xC; } ARM bool EquipHammer::IsHammerCharged() { @@ -240,7 +239,7 @@ ARM void LinkStateItem::func_ov059_021990a4() { } ARM EquipHammer *GetEquipHammer() { - return (EquipHammer*)ItemManager::GetEquipItemUnchecked(ItemFlag_Hammer); + return (EquipHammer *) ItemManager::GetEquipItemUnchecked(ItemFlag_Hammer); } ARM void LinkStateItem::StopUsingHammer() {