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https://github.com/zeldaret/ph
synced 2026-07-10 22:31:57 -04:00
Decompile more of AdventureFlags.cpp (#118)
* fix flags getters and associated relocs * explicit ARM and improve existing matches * match CopyTo * document a bit the flag system and progress on unmatched functions * remaining bottom functions * func_ov00_02097810 params and name fix * fix build issues * move flag base definition to its own file * document item flags --------- Co-authored-by: Yanis002 <Yanis002@users.noreply.github.com> Co-authored-by: Aetias <aetias@outlook.com>
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+70
-69
@@ -1,5 +1,6 @@
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#pragma once
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#include "flags.h"
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#include "types.h"
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#define MAX_POTIONS 2
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@@ -7,86 +8,86 @@
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typedef s32 ItemFlag;
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enum ItemFlag_ {
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ItemFlag_None = -1,
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/* 0x00 */ ItemFlag_OshusSword = 0,
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/* 0x01 */ ItemFlag_WoodenShield = 1,
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/* 0x02 */ ItemFlag_Boomerang = 2,
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/* 0x03 */ ItemFlag_Shovel = 3,
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/* 0x04 */ ItemFlag_BombBag = 4,
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/* 0x05 */ ItemFlag_Bow = 5,
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/* 0x06 */ ItemFlag_GrapplingHook = 6,
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/* 0x07 */ ItemFlag_BombchuBag = 7,
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/* 0x08 */ ItemFlag_Hammer = 8,
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/* 0x09 */ ItemFlag_PotionA = 9,
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/* 0x0a */ ItemFlag_PotionB = 10,
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/* 0x00 */ ItemFlag_OshusSword = FLAG(0, 0),
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/* 0x01 */ ItemFlag_WoodenShield = FLAG(0, 1),
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/* 0x02 */ ItemFlag_Boomerang = FLAG(0, 2),
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/* 0x03 */ ItemFlag_Shovel = FLAG(0, 3),
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/* 0x04 */ ItemFlag_BombBag = FLAG(0, 4),
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/* 0x05 */ ItemFlag_Bow = FLAG(0, 5),
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/* 0x06 */ ItemFlag_GrapplingHook = FLAG(0, 6),
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/* 0x07 */ ItemFlag_BombchuBag = FLAG(0, 7),
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/* 0x08 */ ItemFlag_Hammer = FLAG(0, 8),
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/* 0x09 */ ItemFlag_PotionA = FLAG(0, 9),
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/* 0x0a */ ItemFlag_PotionB = FLAG(0, 10),
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ItemFlag_EQUIP_START = ItemFlag_OshusSword,
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ItemFlag_EQUIP_END = ItemFlag_PotionB + 1,
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ItemFlag_EQUIP_COUNT = ItemFlag_EQUIP_END - ItemFlag_EQUIP_START,
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/* 0x14 */ ItemFlag_SpiritOfCourage = 20,
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/* 0x15 */ ItemFlag_SpiritOfPower = 21,
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/* 0x16 */ ItemFlag_SpiritOfWisdom = 22,
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/* 0x17 */ ItemFlag_CourageLv1 = 23,
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/* 0x18 */ ItemFlag_PowerLv1 = 24,
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/* 0x19 */ ItemFlag_WisdomLv1 = 25,
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/* 0x14 */ ItemFlag_SpiritOfCourage = FLAG(0, 20),
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/* 0x15 */ ItemFlag_SpiritOfPower = FLAG(0, 21),
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/* 0x16 */ ItemFlag_SpiritOfWisdom = FLAG(0, 22),
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/* 0x17 */ ItemFlag_CourageLv1 = FLAG(0, 23),
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/* 0x18 */ ItemFlag_PowerLv1 = FLAG(0, 24),
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/* 0x19 */ ItemFlag_WisdomLv1 = FLAG(0, 25),
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ItemFlag_FAIRY_LV1 = ItemFlag_CourageLv1,
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/* 0x1a */ ItemFlag_CourageLv2 = 26,
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/* 0x1b */ ItemFlag_PowerLv2 = 27,
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/* 0x1c */ ItemFlag_WisdomLv2 = 28,
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/* 0x1a */ ItemFlag_CourageLv2 = FLAG(0, 26),
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/* 0x1b */ ItemFlag_PowerLv2 = FLAG(0, 27),
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/* 0x1c */ ItemFlag_WisdomLv2 = FLAG(0, 28),
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ItemFlag_FAIRY_LV2 = ItemFlag_CourageLv2,
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/* 0x20 */ ItemFlag_Hourglass = 32,
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/* 0x21 */ ItemFlag_SeaChartSW = 33,
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/* 0x22 */ ItemFlag_SeaChartNW = 34,
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/* 0x23 */ ItemFlag_SeaChartSE = 35,
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/* 0x24 */ ItemFlag_SeaChartNE = 36,
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/* 0x25 */ ItemFlag_PhantomSword = 37,
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/* 0x26 */ ItemFlag_SunKey = 38,
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/* 0x27 */ ItemFlag_Unk_39 = 39,
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/* 0x28 */ ItemFlag_FishingRod = 40,
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/* 0x29 */ ItemFlag_Cannon = 41,
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/* 0x2a */ ItemFlag_KingsKey = 42,
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/* 0x2b */ ItemFlag_GhostKey = 43,
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/* 0x2c */ ItemFlag_SalvageArm = 44,
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/* 0x20 */ ItemFlag_Hourglass = FLAG(1, 0),
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/* 0x21 */ ItemFlag_SeaChartSW = FLAG(1, 1),
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/* 0x22 */ ItemFlag_SeaChartNW = FLAG(1, 2),
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/* 0x23 */ ItemFlag_SeaChartSE = FLAG(1, 3),
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/* 0x24 */ ItemFlag_SeaChartNE = FLAG(1, 4),
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/* 0x25 */ ItemFlag_PhantomSword = FLAG(1, 5),
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/* 0x26 */ ItemFlag_SunKey = FLAG(1, 6),
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/* 0x27 */ ItemFlag_Unk_39 = FLAG(1, 7),
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/* 0x28 */ ItemFlag_FishingRod = FLAG(1, 8),
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/* 0x29 */ ItemFlag_Cannon = FLAG(1, 9),
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/* 0x2a */ ItemFlag_KingsKey = FLAG(1, 10),
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/* 0x2b */ ItemFlag_GhostKey = FLAG(1, 11),
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/* 0x2c */ ItemFlag_SalvageArm = FLAG(1, 12),
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/* 0x2d */ ItemFlag_SwordsmansScroll = 45,
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/* 0x2e */ ItemFlag_CycloneSlate = 46,
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/* 0x2f */ ItemFlag_BigCatchLure = 47,
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/* 0x2d */ ItemFlag_SwordsmansScroll = FLAG(1, 13),
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/* 0x2e */ ItemFlag_CycloneSlate = FLAG(1, 14),
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/* 0x2f */ ItemFlag_BigCatchLure = FLAG(1, 15),
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/* 0x60 */ ItemFlag_TreasureChart1 = 96,
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/* 0x61 */ ItemFlag_TreasureChart2 = 97,
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/* 0x62 */ ItemFlag_TreasureChart3 = 98,
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/* 0x63 */ ItemFlag_TreasureChart4 = 99,
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/* 0x64 */ ItemFlag_TreasureChart5 = 100,
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/* 0x65 */ ItemFlag_TreasureChart6 = 101,
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/* 0x66 */ ItemFlag_TreasureChart7 = 102,
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/* 0x67 */ ItemFlag_TreasureChart8 = 103,
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/* 0x68 */ ItemFlag_TreasureChart9 = 104,
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/* 0x69 */ ItemFlag_TreasureChart10 = 105,
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/* 0x6a */ ItemFlag_TreasureChart11 = 106,
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/* 0x6b */ ItemFlag_TreasureChart12 = 107,
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/* 0x6c */ ItemFlag_TreasureChart13 = 108,
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/* 0x6d */ ItemFlag_TreasureChart14 = 109,
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/* 0x6e */ ItemFlag_TreasureChart15 = 110,
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/* 0x6f */ ItemFlag_TreasureChart16 = 111,
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/* 0x70 */ ItemFlag_TreasureChart17 = 112,
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/* 0x71 */ ItemFlag_TreasureChart18 = 113,
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/* 0x72 */ ItemFlag_TreasureChart19 = 114,
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/* 0x73 */ ItemFlag_TreasureChart20 = 115,
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/* 0x74 */ ItemFlag_TreasureChart21 = 116,
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/* 0x75 */ ItemFlag_TreasureChart22 = 117,
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/* 0x76 */ ItemFlag_TreasureChart23 = 118,
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/* 0x77 */ ItemFlag_TreasureChart24 = 119,
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/* 0x78 */ ItemFlag_TreasureChart25 = 120,
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/* 0x79 */ ItemFlag_TreasureChart26 = 121,
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/* 0x7a */ ItemFlag_TreasureChart27 = 122,
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/* 0x7b */ ItemFlag_TreasureChart28 = 123,
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/* 0x7c */ ItemFlag_TreasureChart29 = 124,
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/* 0x7d */ ItemFlag_TreasureChart30 = 125,
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/* 0x7e */ ItemFlag_TreasureChart31 = 126,
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/* 0x7f */ ItemFlag_TreasureChart32 = 127,
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/* 0x60 */ ItemFlag_TreasureChart1 = FLAG(3, 0),
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/* 0x61 */ ItemFlag_TreasureChart2 = FLAG(3, 1),
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/* 0x62 */ ItemFlag_TreasureChart3 = FLAG(3, 2),
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/* 0x63 */ ItemFlag_TreasureChart4 = FLAG(3, 3),
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/* 0x64 */ ItemFlag_TreasureChart5 = FLAG(3, 4),
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/* 0x65 */ ItemFlag_TreasureChart6 = FLAG(3, 5),
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/* 0x66 */ ItemFlag_TreasureChart7 = FLAG(3, 6),
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/* 0x67 */ ItemFlag_TreasureChart8 = FLAG(3, 7),
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/* 0x68 */ ItemFlag_TreasureChart9 = FLAG(3, 8),
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/* 0x69 */ ItemFlag_TreasureChart10 = FLAG(3, 9),
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/* 0x6a */ ItemFlag_TreasureChart11 = FLAG(3, 10),
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/* 0x6b */ ItemFlag_TreasureChart12 = FLAG(3, 11),
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/* 0x6c */ ItemFlag_TreasureChart13 = FLAG(3, 12),
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/* 0x6d */ ItemFlag_TreasureChart14 = FLAG(3, 13),
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/* 0x6e */ ItemFlag_TreasureChart15 = FLAG(3, 14),
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/* 0x6f */ ItemFlag_TreasureChart16 = FLAG(3, 15),
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/* 0x70 */ ItemFlag_TreasureChart17 = FLAG(3, 16),
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/* 0x71 */ ItemFlag_TreasureChart18 = FLAG(3, 17),
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/* 0x72 */ ItemFlag_TreasureChart19 = FLAG(3, 18),
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/* 0x73 */ ItemFlag_TreasureChart20 = FLAG(3, 19),
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/* 0x74 */ ItemFlag_TreasureChart21 = FLAG(3, 20),
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/* 0x75 */ ItemFlag_TreasureChart22 = FLAG(3, 21),
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/* 0x76 */ ItemFlag_TreasureChart23 = FLAG(3, 22),
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/* 0x77 */ ItemFlag_TreasureChart24 = FLAG(3, 23),
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/* 0x78 */ ItemFlag_TreasureChart25 = FLAG(3, 24),
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/* 0x79 */ ItemFlag_TreasureChart26 = FLAG(3, 25),
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/* 0x7a */ ItemFlag_TreasureChart27 = FLAG(3, 26),
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/* 0x7b */ ItemFlag_TreasureChart28 = FLAG(3, 27),
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/* 0x7c */ ItemFlag_TreasureChart29 = FLAG(3, 28),
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/* 0x7d */ ItemFlag_TreasureChart30 = FLAG(3, 29),
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/* 0x7e */ ItemFlag_TreasureChart31 = FLAG(3, 30),
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/* 0x7f */ ItemFlag_TreasureChart32 = FLAG(3, 31),
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ItemFlag_TREASURE_CHART_START = ItemFlag_TreasureChart1,
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ItemFlag_COUNT = 128,
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ItemFlag_COUNT = FLAG(4, 0),
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};
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typedef s32 ItemId;
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