mirror of
https://github.com/zeldaret/ph
synced 2026-06-14 14:17:56 -04:00
Decompile more of AdventureFlags.cpp (#118)
* fix flags getters and associated relocs * explicit ARM and improve existing matches * match CopyTo * document a bit the flag system and progress on unmatched functions * remaining bottom functions * func_ov00_02097810 params and name fix * fix build issues * move flag base definition to its own file * document item flags --------- Co-authored-by: Yanis002 <Yanis002@users.noreply.github.com> Co-authored-by: Aetias <aetias@outlook.com>
This commit is contained in:
@@ -10,6 +10,7 @@
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#include "Save/AdventureFlags.hpp"
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#include "System/OverlayManager.hpp"
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#include "Unknown/UnkStruct_020eec68.hpp"
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#include "flags.h"
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static const char *sShipPartTypes[] = {"anc", "bow", "hul", "can", "dco", "pdl", "fnl", "brg"};
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@@ -408,7 +409,7 @@ THUMB void ItemManager::SetTreasureSalvaged(u32 index) {
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}
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THUMB void ItemManager::RemoveItem(ItemFlag item) {
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RESET_FLAG(mItemFlags.flags, item);
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UNSET_FLAG(mItemFlags.flags, item);
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if (item >= ItemFlag_EQUIP_START && item <= ItemFlag_EQUIP_END) {
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(*mAmmo)[item] = 0;
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}
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@@ -993,7 +994,7 @@ ARM void ItemManager::func_ov00_020ae4dc(s32 param1) {
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ARM void ItemManager::SetPotion(u32 index, Potion potion) {
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mPotions[index] = potion;
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if (potion == Potion_None) {
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RESET_FLAG(mItemFlags.flags, index + ItemFlag_PotionA);
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UNSET_FLAG(mItemFlags.flags, index + ItemFlag_PotionA);
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} else {
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SET_FLAG(mItemFlags.flags, index + ItemFlag_PotionA);
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}
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@@ -1,135 +1,326 @@
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#include "Save/AdventureFlags.hpp"
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#include "Cutscene/CutsceneHandler.hpp"
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#include "DTCM/UnkStruct_027e0c54.hpp"
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#include "Map/MapManager.hpp"
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#include "Message/MessageManager.hpp"
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#include "Message/MsgProc.hpp"
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extern void func_ov000_020980f8(CutsceneHandler *cutsceneHandler);
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extern unk32 func_ov000_020980fc(CutsceneHandler *cutsceneHandler);
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extern bool func_ov000_02098114(CutsceneHandler *cutsceneHandler);
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extern u8 data_ov000_020e310c[];
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extern u8 data_ov000_020e313c[];
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extern u8 data_ov000_020e3140[];
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extern u8 data_ov000_020e3144[];
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extern u8 data_ov000_020e314c[];
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extern u8 data_ov000_020e314e[];
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extern u8 data_ov000_020e3150[];
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extern u8 data_ov000_020e3154[];
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extern u8 data_ov000_020e3155[];
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extern u8 data_ov000_020e3156[];
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extern unk32 data_027e0dbc;
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extern "C" void func_ov000_0207ba94(unk32 *, u32);
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extern "C" void *func_ov040_021834cc();
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extern "C" void *func_ov035_02183200();
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bool AdventureFlags::Exists() {
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extern FlagsUnk data_ov000_020e310c[];
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extern FlagsData data_ov000_020eaac4;
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ARM bool AdventureFlags::Exists() {
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return gAdventureFlags != NULL;
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}
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void AdventureFlags::CopyTo(unk32 *flags) {}
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void AdventureFlags::func_ov00_02097674() {
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func_ov000_020980f8(this->mCutsceneHandler);
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ARM void AdventureFlags::CopyTo(FlagsData *flags) {
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*flags = this->mFlags;
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}
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s32 AdventureFlags::func_ov00_02097684() {
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return func_ov000_020980fc(this->mCutsceneHandler);
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ARM void AdventureFlags::func_ov00_02097674() {
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this->mCutsceneHandler->func_ov000_020980f8();
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}
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void AdventureFlags::Load() {}
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void AdventureFlags::func_ov00_020976c8() {}
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void AdventureFlags::func_ov00_02097700() {}
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bool AdventureFlags::func_ov00_02097738() {}
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unk8 AdventureFlags::func_ov00_02097750() {}
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bool AdventureFlags::Get(AdventureFlag flag) {}
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void AdventureFlags::Set(AdventureFlag flag, bool value) {}
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void AdventureFlags::func_Ov00_02097810(s32 param1) {}
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unk32 AdventureFlags::func_ov00_02097968(unk32 param1) {}
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unk32 AdventureFlags::func_ov00_02097a44(unk32 param1, s32 param2) {}
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bool AdventureFlags::func_ov00_02097b9c(s32 param1) {}
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bool AdventureFlags::func_ov00_02097bac() {}
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bool AdventureFlags::func_ov00_02097bbc() {}
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bool AdventureFlags::func_ov00_02097bcc() {}
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bool AdventureFlags::func_ov00_02097bcc(s32 param2) {}
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s32 AdventureFlags::func_ov00_02097c08() {}
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bool AdventureFlags::Get_FlagsUnk_30_Flag(s32 index) {
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unk32 unk30 = this->Get_FlagsUnk_30(index);
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return this->Get(unk30);
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ARM s32 AdventureFlags::func_ov00_02097684(unk32 param1, unk32 param2, void **param3) {
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return this->mCutsceneHandler->func_ov000_020980fc(param1, param2, param3);
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}
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u8 AdventureFlags::Get_FlagsUnk_49(s32 index) {
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return data_ov000_020e3155[index * 0x4C];
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ARM void AdventureFlags::Load() {
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this->mFlags = data_ov000_020eaac4;
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}
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u8 AdventureFlags::Get_FlagsUnk_48(s32 index) {
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return data_ov000_020e3154[index * 0x4C];
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ARM void AdventureFlags::func_ov00_020976c8() {
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this->mCutsceneHandler->SetFlags(~1);
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this->mCutsceneHandler->func_ov000_02098658();
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this->mUnk_44->func_ov000_02099024();
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}
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u8 AdventureFlags::Get_FlagsUnk_4a(s32 index) {
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return data_ov000_020e3156[index * 0x4C];
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ARM void AdventureFlags::func_ov00_02097700() {
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this->mCutsceneHandler->SetFlags(~1);
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this->mCutsceneHandler->func_ov000_02098658();
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this->mUnk_44->func_ov000_02099024();
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}
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u16 AdventureFlags::Get_FlagsUnk_42(s32 index) {
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return *(u16 *) (data_ov000_020e314e + index * 0x4C);
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ARM bool AdventureFlags::func_ov00_02097738() {
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return this->mCutsceneHandler->mFlags1 & 1;
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}
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u16 AdventureFlags::Get_FlagsUnk_40(s32 index) {
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return *(unk16 *) (data_ov000_020e314c + index * 0x4C);
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ARM bool AdventureFlags::func_ov00_02097750() {
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return gMessageManager.mUnk_04;
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}
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unk32 AdventureFlags::Get_FlagsUnk_38(s32 index) {
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return *(unk32 *) (data_ov000_020e3144 + index * 0x4C);
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ARM bool AdventureFlags::Get(AdventureFlag flag) {
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if ((s32) flag >= AdventureFlag_COUNT || (s32) flag <= 0) {
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return false;
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}
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return GET_FLAG(this->mFlags.data, flag);
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}
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unk32 AdventureFlags::Get_FlagsUnk_34(s32 index) {
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return *(unk32 *) (data_ov000_020e3140 + index * 0x4C);
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ARM void AdventureFlags::Set(AdventureFlag flag, bool value) {
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if ((s32) flag < AdventureFlag_COUNT) {
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if (value) {
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func_ov000_0207ba94(&data_027e0dbc, flag);
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}
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if (value) {
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SET_FLAG(this->mFlags.data, flag);
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} else {
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UNSET_FLAG(this->mFlags.data, flag);
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}
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}
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}
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unk32 AdventureFlags::Get_FlagsUnk_44(s32 index) {
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return *(unk32 *) (data_ov000_020e3150 + index * 0x4C);
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ARM void AdventureFlags::func_ov00_02097810(s32 param1, astruct_23 *param2) {}
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// non-matching
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ARM unk32 AdventureFlags::func_ov00_02097968(unk32 param1) {
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if (this->Get_FlagsUnk_30_Flag(param1)) {
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return -1;
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}
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astruct_23 aStack_c0;
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aStack_c0.mUnk_16 = data_027e0db0.mUnk_04 > 0;
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FlagsUnk2 FStack_d8;
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FStack_d8.mUnk_00.mUnk_00 = 0x47;
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FStack_d8.mUnk_04.mUnk_00 = 0;
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FStack_d8.mUnk_04.mUnk_04 = 0;
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FStack_d8.mUnk_04.mUnk_08 = -2;
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FStack_d8.mUnk_04.mUnk_0c = 0;
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FStack_d8.mUnk_04.mUnk_0e = -1;
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FStack_d8.mUnk_04.mUnk_0f = 0;
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FStack_d8.mUnk_04.mUnk_10 = 0;
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FStack_d8.mUnk_04.mUnk_11 = 0;
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aStack_c0.mUnk_00 = param1;
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aStack_c0.mUnk_0c = AdventureFlags::Get_FlagsUnk_00(param1, &FStack_d8);
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gMapManager->func_ov000_02098d34(&FStack_d8);
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}
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unk32 AdventureFlags::Get_FlagsUnk_30(s32 index) {
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return *(unk32 *) (data_ov000_020e313c + index * 0x4C);
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ARM unk32 AdventureFlags::func_ov00_02097a44(unk32 param1, s32 param2) {}
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ARM bool AdventureFlags::func_ov00_02097b9c(s32 param1) {
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return this->mUnk_44->func_ov000_02098c48(param1);
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}
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bool AdventureFlags::Get_FlagsUnk_00(s32 index, FlagsUnk2 *result) {}
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bool AdventureFlags::Get_FlagsUnk_18(s32 index, FlagsUnk2 *result) {}
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FlagsUnk *AdventureFlags::Get_FlagsUnk(s32 index) {
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return (FlagsUnk *) (data_ov000_020e310c + index * 0x4C);
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ARM bool AdventureFlags::func_ov00_02097bac() {
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return this->mUnk_44->func_ov000_02098c68();
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}
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bool AdventureFlags::func_ov00_02097e6c() {
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return func_ov000_02098114(this->mCutsceneHandler);
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ARM bool AdventureFlags::func_ov00_02097bbc() {
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return this->mUnk_44->func_ov000_02098d20();
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}
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bool AdventureFlags::func_ov00_02097e7c() {
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bool bVar1;
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ARM bool AdventureFlags::func_ov00_02097bcc(s32 param1) {
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return this->mUnk_44->func_ov000_02098fa4(param1);
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}
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bVar1 = this->func_ov00_02097e6c();
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if (bVar1) {
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bVar1 = this->mCutsceneHandler->SkipCutscene(0);
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return bVar1;
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ARM bool AdventureFlags::func_ov00_02097bcc(astruct_23 *param1) {
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if (this->func_ov00_02097738()) {
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return this->mUnk_44->func_ov000_020990a4(param1);
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}
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return false;
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}
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bool AdventureFlags::func_ov00_02097ea4() {
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bool bVar1;
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ARM s32 AdventureFlags::func_ov00_02097c08() {
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return this->mUnk_44->func_ov000_0209907c();
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}
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bVar1 = this->func_ov00_02097e6c();
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if (bVar1) {
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bVar1 = this->mCutsceneHandler->SkipCutscene(1);
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return bVar1;
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ARM bool AdventureFlags::Get_FlagsUnk_30_Flag(s32 index) {
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return this->Get(this->Get_FlagsUnk_30(index));
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}
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ARM u8 AdventureFlags::Get_FlagsUnk_49(s32 index) {
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return data_ov000_020e310c[index].mUnk_49;
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}
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ARM u8 AdventureFlags::Get_FlagsUnk_48(s32 index) {
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return data_ov000_020e310c[index].mUnk_48;
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}
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ARM u8 AdventureFlags::Get_FlagsUnk_4a(s32 index) {
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return data_ov000_020e310c[index].mUnk_4a;
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}
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ARM u16 AdventureFlags::Get_FlagsUnk_42(s32 index) {
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return data_ov000_020e310c[index].mUnk_42;
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}
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ARM u16 AdventureFlags::Get_FlagsUnk_40(s32 index) {
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return data_ov000_020e310c[index].mUnk_40;
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}
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ARM unk32 AdventureFlags::Get_FlagsUnk_38(s32 index) {
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return data_ov000_020e310c[index].mUnk_38;
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}
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ARM unk32 AdventureFlags::Get_FlagsUnk_34(s32 index) {
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return data_ov000_020e310c[index].mUnk_34;
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}
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ARM unk32 AdventureFlags::Get_FlagsUnk_44(s32 index) {
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return data_ov000_020e310c[index].mUnk_44;
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}
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ARM unk32 AdventureFlags::Get_FlagsUnk_30(s32 index) {
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return data_ov000_020e310c[index].mUnk_30;
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}
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ARM bool AdventureFlags::Get_FlagsUnk_00(s32 index, FlagsUnk2 *result) {
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result->mUnk_00 = data_ov000_020e310c[index].mUnk_00.mUnk_00;
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result->mUnk_04.mUnk_00 = data_ov000_020e310c[index].mUnk_00.mUnk_04.mUnk_00;
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result->mUnk_04.mUnk_04 = data_ov000_020e310c[index].mUnk_00.mUnk_04.mUnk_04;
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result->mUnk_04.mUnk_08 = data_ov000_020e310c[index].mUnk_00.mUnk_04.mUnk_08;
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result->mUnk_04.mUnk_0c = data_ov000_020e310c[index].mUnk_00.mUnk_04.mUnk_0c;
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result->mUnk_04.mUnk_0e = data_ov000_020e310c[index].mUnk_00.mUnk_04.mUnk_0e;
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result->mUnk_04.mUnk_0f = data_ov000_020e310c[index].mUnk_00.mUnk_04.mUnk_0f;
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result->mUnk_04.mUnk_10 = data_ov000_020e310c[index].mUnk_00.mUnk_04.mUnk_10;
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result->mUnk_04.mUnk_11 = data_ov000_020e310c[index].mUnk_00.mUnk_04.mUnk_11;
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return true;
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}
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ARM bool AdventureFlags::Get_FlagsUnk_18(s32 index, FlagsUnk2 *result) {
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result->mUnk_00 = data_ov000_020e310c[index].mUnk_18.mUnk_00;
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result->mUnk_04.mUnk_00 = data_ov000_020e310c[index].mUnk_18.mUnk_04.mUnk_00;
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result->mUnk_04.mUnk_04 = data_ov000_020e310c[index].mUnk_18.mUnk_04.mUnk_04;
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result->mUnk_04.mUnk_08 = data_ov000_020e310c[index].mUnk_18.mUnk_04.mUnk_08;
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result->mUnk_04.mUnk_0c = data_ov000_020e310c[index].mUnk_18.mUnk_04.mUnk_0c;
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result->mUnk_04.mUnk_0e = data_ov000_020e310c[index].mUnk_18.mUnk_04.mUnk_0e;
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result->mUnk_04.mUnk_0f = data_ov000_020e310c[index].mUnk_18.mUnk_04.mUnk_0f;
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result->mUnk_04.mUnk_10 = data_ov000_020e310c[index].mUnk_18.mUnk_04.mUnk_10;
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result->mUnk_04.mUnk_11 = data_ov000_020e310c[index].mUnk_18.mUnk_04.mUnk_11;
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return true;
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}
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ARM FlagsUnk *AdventureFlags::Get_FlagsUnk(s32 index) {
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return &data_ov000_020e310c[index];
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}
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ARM bool AdventureFlags::func_ov00_02097e6c() {
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return this->mCutsceneHandler->func_ov000_02098114();
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}
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ARM bool AdventureFlags::func_ov00_02097e7c() {
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if (this->func_ov00_02097e6c()) {
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return this->mCutsceneHandler->SkipCutscene(0);
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}
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return false;
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}
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unk32 AdventureFlags::func_ov00_02097ecc() {}
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void *AdventureFlags::func_ov00_02097f8c() {}
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void *AdventureFlags::func_ov00_02097fac() {}
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void *AdventureFlags::func_ov00_02097fd0() {}
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void AdventureFlags::func_ov00_02097ff4(bool param1, bool param2) {}
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unk32 AdventureFlags::func_ov00_02098058() {}
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bool AdventureFlags::func_ov00_02098064(unk32 param1) {}
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bool AdventureFlags::func_ov00_02098074(unk32 param1, unk16 param2, unk32 param3, unk32 param4, bool param5) {}
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bool AdventureFlags::func_ov00_0209809c() {}
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bool AdventureFlags::func_ov00_020980ac() {}
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void AdventureFlags::func_ov00_020980bc(s32 param1) {}
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ARM bool AdventureFlags::func_ov00_02097ea4() {
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if (this->func_ov00_02097e6c()) {
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return this->mCutsceneHandler->SkipCutscene(1);
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}
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return false;
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}
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ARM unk32 AdventureFlags::func_ov00_02097ecc() {
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u32 *pFlags = (u32 *) data_ov000_020eaac4.data;
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u32 index;
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if (GET_FLAG(pFlags, AdventureFlag_Unk_30) && !GET_FLAG(pFlags, AdventureFlag_Unk_31)) {
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index = AdventureFlags::Get_FlagsUnk_30(0x20);
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if (!GET_FLAG(pFlags, index)) {
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return 0x20;
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}
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return 0x21;
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}
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if (GET_FLAG(pFlags, AdventureFlag_Unk_29) && !GET_FLAG(pFlags, AdventureFlag_Unk_30)) {
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index = AdventureFlags::Get_FlagsUnk_30(0x1F);
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if (!GET_FLAG(pFlags, index)) {
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return 0x1F;
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}
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return 0x21;
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}
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if (GET_FLAG(pFlags, AdventureFlag_SWSeaChart) && !GET_FLAG(pFlags, AdventureFlag_Unk_29)) {
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index = AdventureFlags::Get_FlagsUnk_30(0x1E);
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if (!GET_FLAG(pFlags, index)) {
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return 0x1E;
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}
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return 0x21;
|
||||
}
|
||||
|
||||
return 0x21;
|
||||
}
|
||||
|
||||
ARM void *AdventureFlags::func_ov00_02097f8c() {
|
||||
if (this->mCutsceneHandler->mUnk_80 != NULL) {
|
||||
return func_ov040_021834cc();
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// non-matching
|
||||
ARM void *AdventureFlags::func_ov00_02097fac() {
|
||||
void *piVar1 = this->func_ov00_02097f8c();
|
||||
|
||||
if (piVar1 != NULL) {
|
||||
return func_ov035_02183200();
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// non-matching
|
||||
ARM void *AdventureFlags::func_ov00_02097fd0() {
|
||||
this->func_ov00_02097c08();
|
||||
this->func_ov00_02097fac();
|
||||
}
|
||||
|
||||
ARM void AdventureFlags::func_ov00_02097ff4(bool param1, bool param2) {
|
||||
if (param1) {
|
||||
data_027e0db0.func_ov000_0207b2f0(0, param2 && data_027e0c54.mUnk_0);
|
||||
} else {
|
||||
data_027e0db0.func_ov000_0207b334(0);
|
||||
}
|
||||
|
||||
u32 uVar2 = this->mCutsceneHandler->mFlags2;
|
||||
if (param1) {
|
||||
uVar2 |= 2;
|
||||
} else {
|
||||
uVar2 &= ~2;
|
||||
}
|
||||
|
||||
this->mCutsceneHandler->mFlags2 = uVar2;
|
||||
}
|
||||
|
||||
ARM unk32 AdventureFlags::func_ov00_02098058() {
|
||||
return this->mCutsceneHandler->mCutsceneTimer1;
|
||||
}
|
||||
|
||||
ARM bool AdventureFlags::func_ov00_02098064(unk32 param1) {
|
||||
return this->mCutsceneHandler->func_ov000_02098694(param1);
|
||||
}
|
||||
|
||||
ARM bool AdventureFlags::func_ov00_02098074(unk32 param1, unk16 param2, unk32 param3, unk32 param4, bool param5) {
|
||||
return this->mCutsceneHandler->func_ov000_020987c4(param1, param2, param3, param4, param5);
|
||||
}
|
||||
|
||||
ARM bool AdventureFlags::func_ov00_0209809c() {
|
||||
return this->mCutsceneHandler->func_ov000_02098834();
|
||||
}
|
||||
|
||||
ARM bool AdventureFlags::func_ov00_020980ac() {
|
||||
return this->mCutsceneHandler->func_ov000_02098860();
|
||||
}
|
||||
|
||||
ARM void AdventureFlags::func_ov00_020980bc(s32 param1) {
|
||||
this->mCutsceneHandler->mFreeze += param1;
|
||||
}
|
||||
|
||||
@@ -2,4 +2,3 @@
|
||||
|
||||
FlagsUnk::~FlagsUnk() {}
|
||||
FlagsUnk2::~FlagsUnk2() {}
|
||||
void FlagsUnk::func_ov000_020980f8() {}
|
||||
|
||||
@@ -8,4 +8,4 @@ void AdventureFlags::func_ov004_021044f8(s32 param1) {}
|
||||
void AdventureFlags::func_ov004_0210453c() {}
|
||||
bool AdventureFlags::func_ov004_0210455c(s32 param1) {}
|
||||
void AdventureFlags::func_ov004_021046c8(unk32 param1) {}
|
||||
void AdventureFlags::func_ov004_021046d4() {}
|
||||
void AdventureFlags::func_ov004_021046d4(s32 param1) {}
|
||||
|
||||
Reference in New Issue
Block a user