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https://github.com/zeldaret/ph
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Add map components Exit and CameraViewpoint
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+11
-5
@@ -9,8 +9,16 @@
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#include "Map/Entrance.hpp"
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#include "Map/TriggerBase.hpp"
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#include "Map/Exit.hpp"
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#include "Map/CameraViewpoint.hpp"
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#include "System/SysNew.hpp"
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#define MAX_ENTRANCES 0x40
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#define MAX_TRIGGERS 0x40
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#define MAX_EXITS 0x40
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#define MAX_VIEWPOINTS 8
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#define MAX_MAP_UNK_130 0x20
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struct MapBase_Unk_180 {
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/* 0 */ unk32 mUnk_0;
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/* 4 */
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@@ -67,13 +75,11 @@ public:
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/* 0d0 */ Vec3p mUnk_0d0;
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/* 0dc */ Vec3p mUnk_0dc;
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/* 0e8 */ Vec3p mUnk_0e8;
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/* 0f4 */ u32 mUnk_0f4;
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/* 0f8 */ unk32 mUnk_0f8;
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/* 0fc */ u32 mUnk_0fc;
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/* 0f4 */ Vec3p mUnk_0f4;
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/* 100 */ std::vector<Entrance> mEntrances;
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/* 10c */ std::vector<TriggerBase*> mTriggers;
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/* 118 */ std::vector<Todo> mUnk_118;
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/* 124 */ std::vector<Todo> mUnk_124;
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/* 118 */ std::vector<Exit> mExits;
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/* 124 */ std::vector<CameraViewpoint> mViewpoints;
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/* 130 */ std::vector<TriggerBase*> mUnk_130;
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/* 13c */ unk32 mUnk_13c;
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/* 140 */ unk32 mUnk_140;
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