Add ActorRope

This commit is contained in:
Aetias
2025-02-02 11:38:39 +01:00
parent 1d2d2e4a2a
commit d5376fc903
8 changed files with 121 additions and 52 deletions
+3 -2
View File
@@ -5,6 +5,7 @@
#include "types.h"
#include "Actor/ActorRef.hpp"
#include "Actor/Player/ActorRope.hpp"
#include "Physics/Cylinder.hpp"
#include "Player/EquipItem.hpp"
@@ -23,7 +24,7 @@ public:
/* 09 */ unk8 mUnk_09;
/* 0a */ unk16 mUnk_0a;
/* 0c */ unk8 mUnk_0c[4];
/* 10 */ ActorRef mRef;
/* 10 */ ActorRef mRopeRef;
/* 18 */ EquipRope_Unk_18 mUnk_18[2];
/* 50 */ unk8 mUnk_50[0x1a];
/* 6a */ bool mUnk_6a;
@@ -52,7 +53,7 @@ public:
EquipRope();
bool func_ov014_0213d3d4(Vec3p *vec);
void func_ov014_0213d404(unk32 *param1);
Actor *func_ov14_0213d420();
ActorRope *GetRopeActor();
s32 func_ov14_0213d440(s32 actorId);
s32 func_ov14_0213d480(s32 actorId);
bool func_ov014_0213d4c8();