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https://github.com/zeldaret/ph
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Decomp progress 30%
Change gPlayerPos from Vec3p* to Vec3p (thx lago)
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@@ -112,7 +112,7 @@ public:
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/* 188 */ unk8 mUnk_188[0x14];
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/* 19c */ unk32 mUnk_19c;
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/* 1a0 */ Vec3p mUnk_1a0;
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/* 1ac */ unk32 mUnk_1ac;
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/* 1ac */ s16 mUnk_1ac;
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/* 1b0 */
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/* 00 */ virtual ~MapBase();
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@@ -62,6 +62,6 @@ public:
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};
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extern PlayerBase *gPlayer;
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extern Vec3p *gPlayerPos;
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extern Vec3p gPlayerPos;
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extern Vec3p gPlayerVel;
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extern s16 gPlayerAngle;
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