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Decomp ItemManager::IsTreasureSalvaged
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@@ -283,9 +283,7 @@ public:
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void EquipShipPart(ShipPart part, ShipType type);
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s8 GetShipPartCount(ShipPart part, ShipType type) const;
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void SetShipPartCount(ShipPart part, ShipType type, s8 count);
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bool HasShipPartPriceShown(u32 index) const;
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bool HasShipPartPriceShown(ShipPart part, ShipType type) const;
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void AddShipPartPriceShown(u32 index);
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void AddShipPartPriceShown(ShipPart part, ShipType type);
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u8 GetMaxShipPartCount() const;
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@@ -294,6 +292,8 @@ public:
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void SetTreasureCount(Treasure treasure, s8 count);
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bool HasTreasurePriceShown(Treasure treasure) const;
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void AddTreasurePriceShown(Treasure treasure);
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bool IsTreasureSalvaged(u32 index) const;
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void SetTreasureSalvaged(u32 index);
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u8 GetMaxTreasureCount() const;
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// mUnk_098, mUnk_09e
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