Fix incorrect item names

This commit is contained in:
Aetias
2024-01-16 17:51:24 +01:00
parent 8ea0c6dfdf
commit e1a9c2736a
7 changed files with 12 additions and 12 deletions
+3 -3
View File
@@ -142,7 +142,7 @@ enum ItemModelId_ {
ItemModelId_Bomb, // bomb
ItemModelId_Bombchu, // bomchu
ItemModelId_RedPotion, // rev_bin
ItemModelId_BluePotion, // rev_binP
ItemModelId_PurplePotion, // rev_binP
ItemModelId_YellowPotion, // rev_binY
ItemModelId_Hammer, // ham
ItemModelId_RopeTop, // ropetop
@@ -153,7 +153,7 @@ typedef u32 DungeonItemModelId;
enum DungeonItemModelId_ {
DungeonItemModelId_ForceGem, // force
DungeonItemModelId_BossKey, // bosskey
DungeonItemModelId_CircleCrystal, // switch_cstl_c_c
DungeonItemModelId_RoundCrystal, // switch_cstl_c_c
DungeonItemModelId_SquareCrystal, // switch_cstl_s_c
DungeonItemModelId_TriangleCrystal, // switch_cstl_t_c
DungeonItemModelId_COUNT,
@@ -320,7 +320,7 @@ public:
void SetPotion(u32 index, Potion potion);
bool HasPotion(u32 index) const;
bool HasAllPotions() const;
bool HasBluePotion() const;
bool HasPurplePotion() const;
void UnequipPotion();
// Unknown