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Fix incorrect item names
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@@ -142,7 +142,7 @@ enum ItemModelId_ {
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ItemModelId_Bomb, // bomb
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ItemModelId_Bombchu, // bomchu
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ItemModelId_RedPotion, // rev_bin
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ItemModelId_BluePotion, // rev_binP
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ItemModelId_PurplePotion, // rev_binP
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ItemModelId_YellowPotion, // rev_binY
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ItemModelId_Hammer, // ham
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ItemModelId_RopeTop, // ropetop
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@@ -153,7 +153,7 @@ typedef u32 DungeonItemModelId;
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enum DungeonItemModelId_ {
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DungeonItemModelId_ForceGem, // force
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DungeonItemModelId_BossKey, // bosskey
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DungeonItemModelId_CircleCrystal, // switch_cstl_c_c
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DungeonItemModelId_RoundCrystal, // switch_cstl_c_c
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DungeonItemModelId_SquareCrystal, // switch_cstl_s_c
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DungeonItemModelId_TriangleCrystal, // switch_cstl_t_c
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DungeonItemModelId_COUNT,
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@@ -320,7 +320,7 @@ public:
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void SetPotion(u32 index, Potion potion);
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bool HasPotion(u32 index) const;
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bool HasAllPotions() const;
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bool HasBluePotion() const;
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bool HasPurplePotion() const;
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void UnequipPotion();
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// Unknown
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