Move ov000 documentation from Ghidra

This commit is contained in:
Aetias
2025-01-19 11:58:47 +01:00
parent 4c60dda140
commit e1d2f0b168
25 changed files with 338 additions and 221 deletions
+8 -3
View File
@@ -1,5 +1,11 @@
#include "Item/ItemManager.hpp"
#include "DTCM/UnkStruct_027e0d38.hpp"
#include "DTCM/UnkStruct_027e0f78.hpp"
#include "Map/MapManager.hpp"
#include "Player/HealthManager.hpp"
#include "Player/PlayerLinkBase.hpp"
#include "Save/AdventureFlags.hpp"
#include "System/OverlayManager.hpp"
static const char *sShipPartTypes[] = {"anc", "bow", "hul", "can", "dco", "pdl", "fnl", "brg"};
@@ -21,7 +27,7 @@ THUMB void ItemManager::ClearPrevEquippedItem() {
THUMB void ItemManager::Save(SaveItemManager *save) {
save->itemFlags = mItemFlags;
save->numRupees = mNumRupees;
for (s32 i = 0; i < NUM_POTIONS; ++i) {
for (s32 i = 0; i < MAX_POTIONS; ++i) {
save->potions[i] = mPotions[i];
}
save->numBombs = (u8) (*mAmmo)[ItemFlag_BombBag];
@@ -71,7 +77,7 @@ THUMB void ItemManager::Load(const SaveItemManager *save) {
(*mAmmo)[ItemFlag_BombBag] = save->numBombs;
(*mAmmo)[ItemFlag_BombchuBag] = save->numBombchus;
(*mAmmo)[ItemFlag_Bow] = save->numArrows;
for (s32 i = 0; i < NUM_POTIONS; ++i) {
for (s32 i = 0; i < MAX_POTIONS; ++i) {
mPotions[i] = save->potions[i];
}
mEquippedItem = save->equippedItem;
@@ -124,7 +130,6 @@ ARM ActorNavi *ItemManager::GetFairy(FairyId id) const {
return mFairies[id];
}
extern UnkStruct_027e0d38 *data_027e0d38;
extern unk32 gPlayerAnimHandler;
extern "C" void LoadEquipItemModel(unk32 param1, ItemFlag param2);
extern "C" void _ZNK11ItemManager15GetEquippedItemEv();