Add EquipItem virtual class and descendants

This commit is contained in:
Aetias
2023-12-20 10:43:07 +01:00
parent 7550a63c03
commit e5d545a7da
8 changed files with 273 additions and 0 deletions
+30
View File
@@ -0,0 +1,30 @@
#pragma once
#include "types.h"
#include "Player/EquipItem.hpp"
class EquipBomb : public EquipItem {
private:
/* 00 (base) */
/* 09 */ u8 mUnk_09[3];
/* 0c */ u32 mUnk_0c;
/* 10 */ u8 mUnk_10[0x14];
/* 24 */ u32 mUnk_24;
/* 28 */
public:
EquipBomb();
/* 00 */ virtual void vfunc_00(u32 param1, u32 param2, u32 param3) override; // func_ov55_02198d00
/* 04 */ virtual EquipItem* vfunc_04() override; // func_ov14_213d214
/* 08 */ virtual ~EquipBomb() override;
/* 0c */ virtual u32 GetId() const override;
/* 14 */ virtual bool IsUsable(u32 param1, u32 param2) const override;
/* 18 */ virtual void vfunc_18() override; // func_ov55_02198d8c
/* 30 */ virtual void vfunc_30() override; // func_ov55_02198da4
/* 38 */ virtual void vfunc_38(u32 param1, u32 param2, u32 param3) override; // func_ov55_2198df8
/* 50 */ virtual void vfunc_50(); // func_ov14_0213d228
/* 54 */
};