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Move ov056 documentation from Ghidra
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#include "Player/EquipBow.hpp"
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#include "Player/LinkStateItem.hpp"
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ModelRender EquipBow::gModelRenderBow;
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ModelRender EquipBow::gModelRenderArrow;
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void EquipBow::vfunc_00() {}
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bool EquipBow::IsUsable(unk32 param1) const {}
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void EquipBow::vfunc_18() {}
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void EquipBow::vfunc_30() {}
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void EquipBow::vfunc_38(unk32 param1) {}
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LinkStateItem *GetLinkStateItem() {}
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bool EquipBow::func_ov056_02198ee8() {}
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void EquipBow::func_ov056_02198f48(u16 param1) {}
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void LinkStateItem::func_ov056_021990c0() {}
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void LinkStateItem::func_ov056_0219911c() {}
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EquipBow *GetEquipBow() {}
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bool LinkStateItem::func_ov056_021992f8() {}
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