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Merge branch 'main' into map-manager
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#include "Actor/ActorType.hpp"
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#ifdef STUBS
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ActorTypeList sActorTypeList;
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ActorType::ActorType(ActorTypeId id, ActorCreateFunc create, void *unk_08) {}
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ActorType::~ActorType() {}
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void ActorType::func_0203e7c8() {}
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void ActorType::Register() {}
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void ActorType::Unregister() {}
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ActorType* ActorType::Find(ActorTypeId id) {}
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#endif
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