LinkStateInteract (#135)

* Map symbol in Game

* LinkStateInteract 19%

* DebugHierarchy -> Bhio

* LinkStateInteract 89%

* LinkStateInteract 93%

* Japanese strings

* Fix build

* Fix regression

* Fix regressions

* Rename BhioBase.cpp
This commit is contained in:
Aetias
2025-11-16 17:14:48 +01:00
committed by GitHub
parent 5b15874c4d
commit fc691f4c8f
54 changed files with 1050 additions and 470 deletions
+2 -2
View File
@@ -3,9 +3,9 @@
#include "global.h"
#include "types.h"
#include "Debug/DebugHierarchy.hpp"
#include "Message/BMG.hpp"
#include "Message/MsgProc.hpp"
#include "Player/Bhio.hpp"
#include "System/SysNew.hpp"
#include "nds/math.h"
@@ -36,7 +36,7 @@ public:
/* 0x20 */ UnkStruct_02037750 *mUnk_20[2];
/* 0x28 */ UnkStruct_02038aa0 *mUnk_28[6]; //! TODO: is it the right type?
/* 0x40 */ UnkStruct_020397f8 *mUnk_40[2]; // is array size 6?
/* 0x48 */ DebugHierarchy *mDebug;
/* 0x48 */ Bhio *mBhio;
/* 0x4C */
static void func_0203643c(u32 *param_1, MessageManager *param_2, u32 param_3);