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LinkStateInteract (#135)
* Map symbol in Game * LinkStateInteract 19% * DebugHierarchy -> Bhio * LinkStateInteract 89% * LinkStateInteract 93% * Japanese strings * Fix build * Fix regression * Fix regressions * Rename BhioBase.cpp
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@@ -1,6 +1,7 @@
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#include "Map/MapManager.hpp"
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bool MapManager::func_01ffbe78(Vec3p *param1, Vec3p *param2, Vec3p *param3, Sphere *param4) {}
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bool MapManager::func_01ffbe78(UnkStruct *param1, Vec3p *param2, Vec3p *param3, Sphere *param4, s32 actorId, u16 param6,
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unk32 param7, unk32 param8) {}
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bool MapManager::func_01ffbf5c(struct UnkStruct *param1, Vec3p *param2, Vec3p *param3, s32 length, unk32 param5, unk32 param6,
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UnkStruct_ov000_020beba8 *param7, unk32 param8) {}
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bool MapManager::func_01ffc118(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7) {}
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