Aetias
cb52c8c23f
ActorNavi ( #132 )
...
* Map symbol in Game
* ActorNavi 93%
* ActorNavi_04 96%
* Document Actor fields
* Move MAX_KEYS to ItemManager
* Move gTouchControl to its own header
* Fix missing includes
* Fix regressions
* Fix build
* Update decompiling guide images
* Fix regression
2025-08-29 20:01:10 +02:00
Aetias
8ad6359c7d
ActorSwitchObject OK ( #130 )
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* Map symbol in Game
* ActorSwitchObject OK
* Mark ActorSwitchObject as complete
* Document `mTrapActors`
* Fix FilterActorBase
* Fix regressions
2025-07-25 15:59:54 +02:00
Yanis
ce9f96d932
Match 00_Core/Actor/Dungeon/ActorEventIcon.cpp ( #119 )
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* match ActorEventIcon
* mark as complete
2025-07-16 13:14:03 +02:00
Aetias
f1c2aa37a7
Merge remote-tracking branch 'zeldaret/main' into decomp-ActorSpawner
2025-06-29 20:55:15 +02:00
mike8699
0893ad86f2
Decompile ActorSwitchObject vfunc_08 and vfunc_0c
2025-05-31 19:36:20 -04:00
Aetias
5739c36160
Actor::vfunc_08 -> Actor::Init
2025-05-29 12:38:15 +02:00
Aetias
a8dc7ef705
Delink and 81% decomp ActorActionObject
2025-03-08 12:35:55 +01:00
Aetias
757e6715af
Add ActorEventIcon
2025-01-19 12:38:53 +01:00
Aetias
04328420f3
Add ActorSwitchObject
2025-01-19 12:22:57 +01:00