enzofc708
ef2caebcef
Decomp sbc.c (100%) ( #144 )
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* start sbc.cpp
* add G3d_SBCRender_007
* match G3d_SBCRender_007
* match G3d_SBCRender_008
* match G3d_SBCRender_SKN
* fix EUR relocs file
* match G3d_SBCRender_00C
* match G3d_SBCRender_00D
* complete sbc.cpp
* fix EUR delinks
2026-04-16 20:38:59 +02:00
enzofc708
63b823ef2c
Decomp ModelRender ( #139 )
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* decomp ModelRender
* fix ModelRender function name
* fix other ModelRender references
* reloc vtables
* fix ModelRender obect size
* fix matches
* match 100%
2026-01-30 16:30:17 +01:00
Aetias
cb52c8c23f
ActorNavi ( #132 )
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* Map symbol in Game
* ActorNavi 93%
* ActorNavi_04 96%
* Document Actor fields
* Move MAX_KEYS to ItemManager
* Move gTouchControl to its own header
* Fix missing includes
* Fix regressions
* Fix build
* Update decompiling guide images
* Fix regression
2025-08-29 20:01:10 +02:00
Aetias
82f54b2f07
EquipBombchu ( #131 )
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* Map symbol in Game
* EquipBombchu 12%
* EquipBombchu 53%
* EquipBombchu 71%
* configure: Don't verify dsd version if `--dsd` specified
* EquipBombchu 89%
* Fix regression
2025-07-31 21:22:55 +02:00
Aetias
7a2009cab9
Move ov000 documentation from Ghidra
2025-01-20 20:09:15 +01:00
Aetias
0b6c727e36
Add .clang-format
2024-10-12 16:16:32 +02:00
Aetias
a61011c82f
Add vtable for ModelRender
2024-04-08 23:32:48 +02:00
Aetias
29e5b949c0
Add LinkDamage class definition
2024-03-20 19:48:26 +01:00