#pragma once #include "global.h" #include "types.h" #include "Actor/Actor.hpp" #include "Actor/ActorType.hpp" class ActorPlayerDummy : public Actor { public: static ActorType gType; /* 000 (base) */ /* 158 */ void *mUnk_158; /* 15c */ u32 mUnk_15c; /* 160 */ unk32 mUnk_160; /* 164 */ u32 mUnk_164; /* 168 */ unk32 mUnk_168; /* 16c */ unk16 mUnk_16c; /* 16e */ unk16 mUnk_16e; /* 170 */ unk16 mUnk_170; /* 172 */ unk8 mUnk_172[2]; /* 174 */ unk32 mUnk_174; /* 178 */ };