#pragma once #include "global.h" #include "types.h" #include "Actor/Actor.hpp" #include "Physics/Cylinder.hpp" struct UnkStruct_027e0ffc { /* 00 */ unk32 mUnk_00; /* 04 */ unk32 mUnk_04[0x4]; /* 14 */ unk32 mUnk_14; /* 18 */ unk32 mUnk_18; /* 1c */ unk32 mUnk_1c; /* 20 */ unk32 mUnk_20; /* 24 */ unk8 mUnk_24; /* 25 */ unk8 mUnk_25[0x3]; /* 28 */ unk32 mUnk_28; /* 2c */ unk32 mUnk_2c; /* 30 */ unk32 mUnk_30; /* 34 */ unk32 mUnk_34; /* 38 */ unk8 mUnk_38; /* 39 */ void func_ov000_020ce704(); void func_ov000_020ceacc(unk32 param1, Vec3p *param2, unk32 param3); void func_ov000_020cebcc(u32 param1, unk16 param2, unk32 param3); void func_ov000_020cec60(u16, Vec3p *, Actor *, unk32); void func_ov000_020ced64(Cylinder *param1, u32 param2, u32 param3); void func_ov000_020ced7c(Vec3p *param1, s32 param2, s32 param3, unk32 param4); }; extern UnkStruct_027e0ffc data_027e0ffc;