#pragma once #include "types.h" #include "Actor/Actor.hpp" #include "Map/TilePos.hpp" #include "Player/EquipItem.hpp" #include "Render/ModelRender.hpp" #include "Unknown/UnkStruct_ov000_020beba8.hpp" class EquipBombchu_Unk_02198d00 : public UnkStruct_ov000_020beba8 { public: /* 0 (base) */ /* 0c */ unk8 mUnk_0c[4]; /* 10 */ TilePos mUnk_10; /* 12 (padding) */ /* 14 */ Vec3p mUnk_14; /* 20 */ /* 08 */ virtual bool vfunc_08(UnkStruct_ov000_020beba8_08 *param1) override; /* 0c */ virtual void vfunc_0c(unk16 *param1) override; /* 10 */ virtual bool vfunc_10(s32 *param1) override; /* 14 */ virtual bool vfunc_14(u16 *param1, s32 param2) override; /* 1c */ inline EquipBombchu_Unk_02198d00() : UnkStruct_ov000_020beba8(3) {} }; class EquipBombchu : public EquipItem { public: static ModelRender gModelRenderBombchu; static ModelRender gModelRenderBombchuPt; /* 00 (base) */ /* 09 */ u8 mUnk_09[3]; /* 0c */ ActorRef mBombchuRef; /* 14 */ unk32 mUnk_14; /* 18 */ s32 mUnk_18; /* 1c */ TilePos *mUnk_1c; /* 20 */ Vec3p mUnk_20; /* 2c */ Vec3p mUnk_2c; /* 38 */ Vec3p mUnk_38; /* 44 */ s16 mUnk_44; /* 46 */ bool mUnk_46; /* 47 */ bool mUnk_47; /* 48 */ bool mUnk_48; /* 49 */ unk8 mUnk_49[3]; /* 4c */ /* 00 */ virtual void vfunc_00() override; /* 04 */ virtual ~EquipBombchu() override; /* 0c */ virtual ItemFlag GetId() const override; /* 14 */ virtual bool IsUsable(unk32 param1) const override; /* 18 */ virtual void vfunc_18() override; /* 1c */ virtual void vfunc_1c() override; /* 30 */ virtual void vfunc_30() override; /* 34 */ virtual void vfunc_34(unk16 *param1) override; /* 38 */ virtual void vfunc_38(unk32 param1) override; /* 50 */ EquipBombchu(); void func_ov014_0213eba4(); void func_ov014_0213ec40(); void func_ov014_0213ec64(); Actor *func_ov014_0213ed74() const; void *func_ov014_0213ed94(s32 param1); void func_ov014_0213eda0(); void func_ov058_02199228(); void func_ov058_0219926c(); bool CheckUsable(unk32 param1) const; Actor *func_ov058_02199400(); bool func_ov058_02199498(Vec3p *vec); unk32 func_ov058_02199ef0(TilePos param1); unk32 func_ov058_02199fd8(TilePos param1); unk32 func_ov058_0219a084(TilePos param1); bool func_ov058_0219a3b4(TilePos param1); };