#pragma once #include "global.h" #include "types.h" #include "Game/GameMode.hpp" class UnkStruct_020ec7dc_00 { public: /* 00 */ u16 mUnk_00[0xA]; /* 0a */ }; class UnkStruct_020ec7dc { public: /* 00 */ UnkStruct_020ec7dc_00 mUnk_00[3]; /* 3c */ unk8 mUnk_3c[4]; /* 40 */ UnkStruct_020ec7dc(); void func_ov000_0207c170(); void func_ov000_0207c0f0(GameModeId modeId); }; extern UnkStruct_020ec7dc data_ov000_020ec7dc;