#include "global.h" #include "Message/UnkStruct_027E0C68_UnkSubClass1.hpp" #include "Message/MessageManager.hpp" #include "Save/AdventureFlags.hpp" #include "DTCM/UnkStruct_027e103c.hpp" #include "Player/TouchControl.hpp" #include "Item/ItemManager.hpp" // non-matching ARM bool UnkStruct_027E0C68_UnkSubClass1_Sub1::vfunc_14(unk32 param_2, unk32 param_3) { unk32 uVar1; unk32 local_c; unk32 local_10; local_c = param_2; local_10 = param_3; this->func_02032fa4(); this->func_0203fc78(&local_c, &local_10); this->func_02032fcc(local_c, local_10); this->unk_10 = 0; return true; } ARM void UnkStruct_027E0C68_UnkSubClass1_Sub1::func_0203e060(u8 param_2, u8 param_3) { this->func_0203dc10(1, param_3); this->unk_11E = param_2; this->unk_118 = -1; this->func_020331c4(param_2, -1); } ARM bool UnkStruct_027E0C68_UnkSubClass1_Sub1::vfunc_28(void) { if (this->unk_122 != 0) { this->func_0203e0f8(); this->func_0203dc10(0); return true; } return false; }