#include "Player/LinkStateDamage.hpp" LinkStateDamage::LinkStateDamage(PlayerLinkBase *link) : LinkStateBase(link) {} unk32 *_Z19func_ov004_021083f4Piiii(unk32 *param1, unk32 param2, unk32 param3, unk32 param4) {} LinkStateDamage::~LinkStateDamage() {}