#include "Game/GameModeBattle.hpp" GameModeBattle *GameModeBattle::Create(unk32 param1) {} GameModeBattle::GameModeBattle(unk32 param1) : GameModePlay(param1) {} GameModeBattle::~GameModeBattle() {} void GameModeBattle::vfunc_24() {} unk32 GameModeBattle::vfunc_08(unk32 param1) {} void GameModeBattle::vfunc_0c(u16 *param1) {} void GameModeBattle::vfunc_10(u16 *param1) {} void GameModeBattle::vfunc_14(u16 *param1) {} void GameModeBattle::vfunc_18() {}