#include "Item/Item.hpp" #include "global.h" THUMB bool Item::func_ov00_020ad020(ItemId item) { switch (item) { case ItemId_Cannon: case ItemId_Unk_43: case ItemId_SalvageArm: case ItemId_GoldenChimney: case ItemId_GoldenHandrail: case ItemId_GoldenCannon: case ItemId_GoldenHull: case ItemId_Unk_126: case ItemId_Unk_133: return true; default: break; } return false; } THUMB bool Item::func_ov00_020ad068(ItemId item) { switch (item) { case ItemId_SpiritOfPowerUpgradeLvl1: case ItemId_SpiritOfWisdomUpgradeLvl1: case ItemId_SpiritOfCourageUpgradeLvl1: case ItemId_SpiritOfPowerUpgradeLvl2: case ItemId_SpiritOfWisdomUpgradeLvl2: case ItemId_SpiritOfCourageUpgradeLvl2: return true; default: break; } return false; }