extern "C" { #include } #include "Message/BMG.hpp" char *func_0202ab38(u32 *lang); u32 *func_0202d550(int, u32 *, char *path, int, int, int); void func_0202d590(BMGHeader *); extern u32 *data_027e0ce0[]; extern u32 data_027e05f4; // language extern u32 *data_ov002_0210016c; static char *sBMGFileNames[BMG_FILE_INDEX_MAX] = { "system", // BMG_FILE_INDEX_SYSTEM "regular", // BMG_FILE_INDEX_REGULAR "battle", // BMG_FILE_INDEX_BATTLE "test", // BMG_FILE_INDEX_TEST "default", // BMG_FILE_INDEX_DEFAULT "sea", // BMG_FILE_INDEX_SEA "kaitei", // BMG_FILE_INDEX_KAITEI "main_isl", // BMG_FILE_INDEX_MAIN_ISL "brave", // BMG_FILE_INDEX_BRAVE "flame", // BMG_FILE_INDEX_FLAME "wind", // BMG_FILE_INDEX_WIND "frost", // BMG_FILE_INDEX_FROST "power", // BMG_FILE_INDEX_POWER "wisdom", // BMG_FILE_INDEX_WISDOM "ghost", // BMG_FILE_INDEX_GHOST "hidari", // BMG_FILE_INDEX_HIDARI "sennin", // BMG_FILE_INDEX_SENNIN "ship", // BMG_FILE_INDEX_SHIP "collect", // BMG_FILE_INDEX_COLLECT "mainselect", // BMG_FILE_INDEX_MAINSELECT "field", // BMG_FILE_INDEX_FIELD "wisdom_dngn", // BMG_FILE_INDEX_WISDOM_DNGN "demo", // BMG_FILE_INDEX_DEMO "battleCommon", // BMG_FILE_INDEX_BATTLECOMMON "bossLast1", // BMG_FILE_INDEX_BOSSLAST1 "bossLast3", // BMG_FILE_INDEX_BOSSLAST3 "torii", // BMG_FILE_INDEX_TORII "myou", // BMG_FILE_INDEX_MYOU "kojima1", // BMG_FILE_INDEX_KOJIMA1 "kojima2", // BMG_FILE_INDEX_KOJIMA2 "kojima5", // BMG_FILE_INDEX_KOJIMA5 "kojima3", // BMG_FILE_INDEX_KOJIMA3 "staff", // BMG_FILE_INDEX_STAFF "kaitei_F", // BMG_FILE_INDEX_KAITEI_F }; THUMB void BMGFileInfo::func_020371b4() { this->pHeader = NULL; this->pINF1 = NULL; this->pFLW1 = NULL; this->pFLI1 = NULL; this->pDAT1 = NULL; this->mUnk_14 = NULL; this->mUnk_18 = 0; } // non-matching (equivalent) THUMB u16 BMGFileInfo::func_020371c8(u32 *pFile, s16 unk_18) { SectionBase *pSection; u16 groupId; u32 i; BMGHeader *pHeader = (BMGHeader *) pFile; groupId = -1; this->mUnk_14 = pHeader; this->mUnk_18 = unk_18; this->pHeader = pHeader; pSection = (SectionBase *) ((u8 *) pFile + sizeof(BMGHeader)); for (i = 0; i < this->mUnk_14->numSections; i++) { switch (pSection->tag) { case BMG_TAG_MID1: // unused break; case BMG_TAG_STR1: // unused break; case BMG_TAG_INF1: this->pINF1 = (SectionINF1 *) pSection; groupId = this->pINF1->groupId; break; case BMG_TAG_DAT1: //! TODO: fake? this->pDAT1 = (SectionDAT1 *) (pSection + 1); break; case BMG_TAG_FLW1: this->pFLW1 = (SectionFLW1 *) pSection; break; case BMG_TAG_FLI1: this->pFLI1 = (SectionFLI1 *) pSection; break; } pSection = (SectionBase *) ((u8 *) pSection + pSection->size); } return groupId; } ARM EntryINF1 *BMGFileInfo::func_02037258(u16 param_2) { if (this->pINF1 != NULL) { if (param_2 < this->pINF1->numEntries) { return (EntryINF1 *) ((u32) & this->pINF1->entries + this->pINF1->entrySize * param_2); } return NULL; } return NULL; } // non-matching ARM u16 BMGFileInfo::func_0203728c(unk32 param_2) { SectionFLI1 *pFLI1; EntryFLI1 *entry; u32 i; u16 j; pFLI1 = this->pFLI1; if (pFLI1 == NULL) { return -1; } i = 0; do { entry = &pFLI1->entries[i]; if (param_2 > entry->msgFlowID) { return entry->msgFlowNodeIndex; } // i++; j = i + 1; i = j & 0xFFFF; } while (j < pFLI1->numEntries); // for (i = 0; (u16)i < pFLI1->numEntries; i++) { // if (param_2 == pFLI1->entries[i].msgFlowID) { // return pFLI1->entries[i].msgFlowNodeIndex; // } // } return -1; } THUMB void BMGGroups::func_020372f0(BMGFileIndex eIndex, s16 unk_18) { char bmgPath[64]; BMGFileInfo bmgFile; u32 *pFile; u16 groupId; // path to the bmg file for the current language (i.e.: "English/Message/battle.bmg") strcpy(bmgPath, func_0202ab38(&data_027e05f4)); strcat(bmgPath, "/Message/"); strcat(bmgPath, sBMGFileNames[eIndex]); strcat(bmgPath, ".bmg"); pFile = data_027e0ce0[1]; if (unk_18 != 1) { if (unk_18 != 4) { pFile = data_027e0ce0[0]; } else { pFile = data_ov002_0210016c; } } else { // pFile = data_027e0ce0[0]; } // get file data pFile = func_0202d550(0xC4, pFile, bmgPath, 0, 0x10, 0); // initialize file info bmgFile.groupId = 0; bmgFile.func_020371b4(); // assign sections and set the file info in the groups entries groupId = bmgFile.func_020371c8(pFile, unk_18); this->entries[groupId] = bmgFile; this->entries[groupId].groupId = groupId; } THUMB void BMGGroups::func_020373b4(s16 unk_18) { s32 i; for (i = 0; i < this->numEntries; i++) { if (this->entries[i].mUnk_18 == unk_18) { func_0202d590(this->entries[i].mUnk_14); this->entries[i].func_020371b4(); } } } ARM u32 BMGGroups::func_020373ec(unk32 param_2) { u16 dVar1; u16 uVar2; s32 i; dVar1 = -1; for (i = 0; i < this->numEntries; i++) { uVar2 = this->entries[i].func_0203728c(param_2); if (uVar2 != dVar1) { return uVar2 | i << 0x10; } } return -1; }