#include "Save/AdventureFlags.hpp" #include "Cutscene/CutsceneHandler.hpp" extern void func_ov000_020980f8(CutsceneHandler *cutsceneHandler); extern unk32 func_ov000_020980fc(CutsceneHandler *cutsceneHandler); extern bool func_ov000_02098114(CutsceneHandler *cutsceneHandler); extern u8 data_ov000_020e310c[]; extern u8 data_ov000_020e313c[]; extern u8 data_ov000_020e3140[]; extern u8 data_ov000_020e3144[]; extern u8 data_ov000_020e314c[]; extern u8 data_ov000_020e314e[]; extern u8 data_ov000_020e3150[]; extern u8 data_ov000_020e3154[]; extern u8 data_ov000_020e3155[]; extern u8 data_ov000_020e3156[]; bool AdventureFlags::Exists() { return gAdventureFlags != NULL; } void AdventureFlags::CopyTo(unk32 *flags) {} void AdventureFlags::func_ov00_02097674() { func_ov000_020980f8(this->mCutsceneHandler); } s32 AdventureFlags::func_ov00_02097684() { return func_ov000_020980fc(this->mCutsceneHandler); } void AdventureFlags::Load() {} void AdventureFlags::func_ov00_020976c8() {} void AdventureFlags::func_ov00_02097700() {} bool AdventureFlags::func_ov00_02097738() {} unk8 AdventureFlags::func_ov00_02097750() {} bool AdventureFlags::Get(AdventureFlag flag) {} void AdventureFlags::Set(AdventureFlag flag, bool value) {} void AdventureFlags::func_Ov00_02097810(s32 param1) {} unk32 AdventureFlags::func_ov00_02097968(unk32 param1) {} unk32 AdventureFlags::func_ov00_02097a44(unk32 param1, s32 param2) {} bool AdventureFlags::func_ov00_02097b9c(s32 param1) {} bool AdventureFlags::func_ov00_02097bac() {} bool AdventureFlags::func_ov00_02097bbc() {} bool AdventureFlags::func_ov00_02097bcc() {} bool AdventureFlags::func_ov00_02097bcc(s32 param2) {} s32 AdventureFlags::func_ov00_02097c08() {} bool AdventureFlags::Get_FlagsUnk_30_Flag(s32 index) { unk32 unk30 = this->Get_FlagsUnk_30(index); return this->Get(unk30); } u8 AdventureFlags::Get_FlagsUnk_49(s32 index) { return data_ov000_020e3155[index * 0x4C]; } u8 AdventureFlags::Get_FlagsUnk_48(s32 index) { return data_ov000_020e3154[index * 0x4C]; } u8 AdventureFlags::Get_FlagsUnk_4a(s32 index) { return data_ov000_020e3156[index * 0x4C]; } u16 AdventureFlags::Get_FlagsUnk_42(s32 index) { return *(u16 *) (data_ov000_020e314e + index * 0x4C); } u16 AdventureFlags::Get_FlagsUnk_40(s32 index) { return *(unk16 *) (data_ov000_020e314c + index * 0x4C); } unk32 AdventureFlags::Get_FlagsUnk_38(s32 index) { return *(unk32 *) (data_ov000_020e3144 + index * 0x4C); } unk32 AdventureFlags::Get_FlagsUnk_34(s32 index) { return *(unk32 *) (data_ov000_020e3140 + index * 0x4C); } unk32 AdventureFlags::Get_FlagsUnk_44(s32 index) { return *(unk32 *) (data_ov000_020e3150 + index * 0x4C); } unk32 AdventureFlags::Get_FlagsUnk_30(s32 index) { return *(unk32 *) (data_ov000_020e313c + index * 0x4C); } bool AdventureFlags::Get_FlagsUnk_00(s32 index, FlagsUnk2 *result) {} bool AdventureFlags::Get_FlagsUnk_18(s32 index, FlagsUnk2 *result) {} FlagsUnk *AdventureFlags::Get_FlagsUnk(s32 index) { return (FlagsUnk *) (data_ov000_020e310c + index * 0x4C); } bool AdventureFlags::func_ov00_02097e6c() { return func_ov000_02098114(this->mCutsceneHandler); } bool AdventureFlags::func_ov00_02097e7c() { bool bVar1; bVar1 = this->func_ov00_02097e6c(); if (bVar1) { bVar1 = this->mCutsceneHandler->SkipCutscene(0); return bVar1; } return false; } bool AdventureFlags::func_ov00_02097ea4() { bool bVar1; bVar1 = this->func_ov00_02097e6c(); if (bVar1) { bVar1 = this->mCutsceneHandler->SkipCutscene(1); return bVar1; } return false; } unk32 AdventureFlags::func_ov00_02097ecc() {} void *AdventureFlags::func_ov00_02097f8c() {} void *AdventureFlags::func_ov00_02097fac() {} void *AdventureFlags::func_ov00_02097fd0() {} void AdventureFlags::func_ov00_02097ff4(bool param1, bool param2) {} unk32 AdventureFlags::func_ov00_02098058() {} bool AdventureFlags::func_ov00_02098064(unk32 param1) {} bool AdventureFlags::func_ov00_02098074(unk32 param1, unk16 param2, unk32 param3, unk32 param4, bool param5) {} bool AdventureFlags::func_ov00_0209809c() {} bool AdventureFlags::func_ov00_020980ac() {} void AdventureFlags::func_ov00_020980bc(s32 param1) {}