#pragma once #include "global.h" #include "nds/math.h" #include "types.h" #include "Actor/Actor.hpp" #include "Actor/ActorType.hpp" class ActorRope : public Actor { public: static ActorType gType; /* 000 (base) */ /* 158 */ unk8 mUnk_158[0xc]; /* 164 */ unk16 mUnk_164; /* 166 */ unk16 mUnk_166; /* 168 */ unk8 mUnk_168[0x3]; /* 16b */ unk8 mUnk_16b; /* 16c */ unk8 mUnk_16c; /* 16d */ unk8 mUnk_16d; /* 16e */ unk16 mUnk_16e; /* 170 */ unk8 mUnk_170[0x4]; /* 174 */ Vec3p mUnk_174; /* 180 */ Vec3p mUnk_180; /* 18c */ unk8 mUnk_18c[0x4]; /* 190 */ Vec3p mUnk_190; /* 19c */ u32 mUnk_19c; /* 1a0 */ /* 00 */ virtual ~ActorRope() override; /* 08 */ virtual bool vfunc_08() override; /* 10 */ virtual void vfunc_10(u32 param1) override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 18 */ virtual void vfunc_18(u32 param1) override; /* 20 */ virtual void vfunc_20(bool param1) override; /* b4 */ static ActorRope *Create(); static void func_ov014_0212382c(Vec4p *vec); static q20 func_ov014_0212384c(); s32 func_ov014_021238f0(); void func_ov014_02123904(); bool func_ov014_02123960(); void func_ov014_02123c54(s32 param1); bool func_ov014_02123cd0(Vec3p *param1, s32 param2); bool func_ov014_02123e1c(); bool func_ov014_02123e48(unk32 param1); };