#include "Player/TouchControl.hpp" #ifdef STUBS TouchControl::TouchControl() {} void TouchControl::IncreaseSpeed(s16 increase) {} void TouchControl::UpdateFlags(u16 speed) {} void TouchControl::UpdateWithStateFlags(TouchStateFlags *state, u16 speed) {} void TouchControl::Update(TouchState *state, u16 speed) {} bool TouchControl::func_ov00_0207aeac() {} void TouchControl::UpdateConditionally(TouchState *state, u16 speed) {} void TouchControl::func_ov00_0207af38(u16 speed, bool param2) {} #endif