#pragma once #include "global.h" #include "types.h" #include "System/SysNew.hpp" class PlayerLinkBase : public SysObject { /* 00 (vtable) */ /* 04 */ void *mUnk_04; /* 08 */ s16 mUnk_08; /* 0a */ s16 mHealth; /* 0c */ unk8 mUnk_0c[2]; /* 0e */ unk16 mUnk_0e; /* 10 */ unk8 mUnk_10; /* 11 */ bool mUnk_11; /* 12 */ bool mUnk_12; /* 13 */ };