#pragma once #include "global.h" #include "types.h" #include "nds/math.h" #include "Map/Course.hpp" #include "Map/MapBase.hpp" #include "Physics/AABB.hpp" #include "Physics/Sphere.hpp" #include "Save/AdventureFlags.hpp" #include "System/SysNew.hpp" #include "Unknown/UnkStruct_ov000_020beba8.hpp" struct MapManager_Unk1 { /* 0 */ unk32 mUnk_0; /* 4 */ unk32 mUnk_4; /* 8 */ inline MapManager_Unk1(unk32 unk0, unk32 unk4) : mUnk_0(unk0), mUnk_4(unk4) {} ~MapManager_Unk1(); }; struct MapManager_Unk2 { /* 0 */ unk32 mUnk_0; /* 4 */ unk32 mUnk_4; /* 8 */ inline MapManager_Unk2(unk32 unk0, unk32 unk4) : mUnk_0(unk0), mUnk_4(unk4) {} ~MapManager_Unk2(); }; struct MapManager_Unk3 { /* 0 */ unk32 mUnk_0; /* 4 */ inline MapManager_Unk3(unk32 unk0) : mUnk_0(unk0) {} }; struct UnkStruct_0208210c_param3 { /* 000 */ unk32 mUnk_00; /* 004 */ unk8 mUnk_04; /* 005 */ unk8 mUnk_05; /* 006 */ unk8 mUnk_06; /* 007 */ bool mUnk_07; /* 008 */ unk32 mUnk_08; /* 00c */ unk32 mUnk_0c; /* 010 */ u8 mUnk_10; /* 011 */ unk8 mUnk_11; /* 012 */ unk16 mUnk_12; /* 014 */ unk16 mUnk_14; /* 016 */ unk16 mUnk_16; /* 018 */ Vec3p mUnk_18; /* 024 */ Vec3p mUnk_24; /* 030 */ unk8 mUnk_30[0x18C]; /* 1bc */ bool mUnk_1bc; /* 1bd */ unk8 mUnk_1bd; /* 1be */ u8 mUnk_1be; /* 1bf */ u8 mUnk_1bf; /* 1c0 */ unk32 mUnk_1c0; /* 1c4 */ }; struct UnkStruct { union { /* 00 */ Vec3p mUnk_00; struct { /* 00 */ u16 mUnk_00_x; /* 02 */ u16 mUnk_02; /* 04 */ u16 mUnk_04; /* 06 */ u16 mUnk_06; /* 08 */ unk32 mUnk_08; }; }; /* 0c */ Vec3p mUnk_0c; /* 18 */ unk8 mUnk_18[0x24 - 0x18]; /* 24 */ u16 mUnk_24; /* 26 */ u16 mUnk_26; /* 28 */ u16 mUnk_28; /* 2a */ u16 mUnk_2a; /* 2c */ u16 mUnk_2c; /* 2e */ unk8 mUnk_2e; /* 2f */ unk8 mUnk_2f; /* 30 */ unk8 mUnk_30; /* 31 */ unk8 mUnk_31; /* 32 */ unk8 mUnk_32; /* 33 */ unk8 mUnk_33; /* 34 */ unk8 mUnk_34; /* 35 */ unk8 mUnk_35; /* 36 */ unk8 mUnk_36; /* 37 */ unk8 mUnk_37; /* 38 */ unk8 mUnk_38; /* 3c */ Vec3p mUnk_3c; /* 48 */ unk8 mUnk_48[0x6]; /* 4e */ u8 mUnk_4e; /* 4f */ u8 mUnk_4f; /* 50 */ u8 mUnk_50; /* 51 */ u8 mUnk_51; /* 52 */ unk8 mUnk_52[0x6]; /* 58 */ volatile u8 mUnk_58; /* 59 */ u8 mUnk_59; /* 5a */ u8 mUnk_5a; /* 5b */ u8 mUnk_5b; /* 5c */ u8 mUnk_5c; /* 5d */ u8 mUnk_5d; /* 5e */ inline UnkStruct() : mUnk_24(-1), mUnk_26(-1), mUnk_28(-1), mUnk_2a(-1), mUnk_2c(0), mUnk_4e(0), mUnk_4f(0), mUnk_50(0), mUnk_51(0), mUnk_58(0), mUnk_59(0), mUnk_5a(0), mUnk_5b(0), mUnk_5c(0), mUnk_5d(0) {} }; class MapManager : public SysObject { public: /* 00 */ Course *mCourse; /* 04 */ MapBase *mMap; /* 08 */ bool mUnk_08; /* 09 */ bool mUnk_09; /* 0a */ bool mUnk_0a; /* 0b */ bool mUnk_0b; /* 0c */ u8 mUnk_0c; /* 0d */ unk8 mUnk_0d; /* 0e */ unk8 mUnk_0e; /* 0f */ unk8 mUnk_0f; /* 10 */ bool func_01ffbe78(UnkStruct *param1, Vec3p *param2, Vec3p *param3, Sphere *param4, s32 actorId, u16 param6, unk32 param7, unk32 param8); bool func_01ffbf5c(struct UnkStruct *param1, Vec3p *param2, Vec3p *param3, s32 length, unk32 param5, unk32 param6, UnkStruct_ov000_020beba8 *param7, unk32 param8); bool func_01ffc118(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7); bool func_01ffd1e0(s32 *param1, Vec3p *param2, Vec3p *param3, s32 param4, s32 *param5, u32 param6, s32 *param7); void GetCourseDungeonProgress(CourseProgress *param_2); void func_ov00_020820fc(s32 param_2, unk32 param_3, unk32 param_4); void func_ov00_0208210c(unk32 param_2, UnkStruct_0208210c_param3 *param_3); void func_ov00_0208230c(struct FlagsUnk2 *param_2); void func_ov00_02082348(struct FlagsUnk2 *param_2); void func_ov00_020823a4(unk32 param_2); void func_ov00_020823b4(); bool func_ov00_020823c4(unk32 *param_2, s32 param_3); s32 func_ov00_020823d4(s32 param_2); s32 func_ov00_020823e4(s32 param_2); void MapData_vfunc_b4(); void MapData_vfunc_9c(); s32 func_ov00_02082424(); bool func_ov00_02082454(Vec3p *param_2, Vec3p *param_3); bool func_ov00_02082494(s32 param_2); bool func_ov00_020824cc(s32 param_2); s32 func_ov00_02082504(); Vec3p *func_ov00_02082538(); void func_ov00_02082594(); void func_ov00_020825ac(); s32 GetCourseFilePath(char *courseName, char *buf); void func_ov00_020825e4(unk32 param_2, char *buf); void func_ov00_02082614(char *param_2, unk32 param_3); void MapData_vfunc_b0(unk32 param_2, unk32 param_3); void func_ov00_02082650(s32 param_2, s32 param_3, unk32 param_4); void func_ov00_02082660(s32 param_2, s32 param_3); void func_ov00_02082670(unk32 param_2, s32 param_3); void func_ov00_02082680(TilePos *param_2, unk32 param_3); void func_ov00_020826a0(TilePos *param_2, unk32 param_3); void CreateMap(unk32 mapType, unk32 param_3, unk32 param_4); void DestroyMap(); void MapData_vfunc_44(); void func_ov00_02082808(bool param_2); s32 MapData_vfunc_7c(s32 param_1, unk32 *param_2, s32 param_3, short param_4[4]); void MapData_vfunc_84(UnkStruct_0207f38c *param_2); bool func_ov00_020828f8(UnkStruct_0207f38c *param_2); u8 GetNumMaps(); s32 func_ov00_02082914(unk32 param_2); void func_ov00_02082acc(); unk32 *func_ov00_02082adc(); void func_ov00_02082af4(); bool func_ov00_02082b3c(FlagsUnk2 *param_2); u8 func_ov00_02082d08(); u8 GetCurrentMapPosX(); u8 GetCurrentMapPosY(); u8 func_ov00_02082d40(); u32 func_ov00_02082d74(unk32 param_2); void func_ov00_02082d84(TilePos *param_2, s32 *param_3, s32 *param_4); bool func_ov00_02082e1c(s32 *param_2, s32 *param_3); void func_ov00_0208306c(s32 *param_2, s32 *param_3); void func_ov00_0208315c(s32 *param_2, s32 *param_3); void func_ov00_02083244(u32 param_2, Vec3p *param_3, s32 *param_4, s32 *param_5); void func_ov00_02083298(u32 param_2, Vec3p *param_3, s32 *param_4, s32 *param_5); bool GetCourseData_Unk_25c(); bool IsMapInMainGrid(u32 map); bool func_ov00_02083328(); u8 GetCourseMainGridSizeX(); u8 GetCourseMainGridSizeY(); u16 GetMapWidth(); u16 GetMapHeight(); s32 func_ov00_02083374(); s32 func_ov00_02083384(); q20 GetCourseMinX(); q20 GetCourseMinZ(); q20 GetCourseMaxX(); q20 GetCourseMaxZ(); q20 GetMapMinX(); q20 GetMapMinZ(); q20 GetMapMaxX(); q20 GetMapMaxZ(); q20 GetMapCenterX(); q20 GetMapCenterZ(); void GetMapMinBounds(Vec3p *param_2); void GetMapMaxBounds(Vec3p *param_2); void GetMapCenter(Vec3p *param_2); void func_ov00_0208346c(AABB *param_2); void func_ov00_020834bc(Vec3p *param_2, unk32 param_3, unk32 param_4); void func_ov00_02083524(Vec3p *param_2, unk32 param_3, unk32 param_4); TilePos func_ov00_02083560(u32 param_3); u8 func_ov00_02083570(u8 param_2, u8 param_3); unk32 func_ov00_02083588(); unk32 func_ov00_020835a4(); unk32 func_ov00_020835b4(); bool func_ov00_020835c4(s32 param_2, unk32 param_3); bool func_ov00_020835e4(s32 param_2, unk32 *param_3, unk8 *param_4); unk32 func_ov00_020835f4(s32 param_2); void func_ov00_02083604(s32 param_2); unk8 func_ov00_02083614(s32 param_2); bool GetEntrancePos(Entrance *param_2, unk32 entranceId); bool func_ov00_02083664(Entrance *param_2, unk32 entranceId); s32 GetTriggerBoundingBox(s32 param_2, AABB *param_3); s32 GetTriggerBoundingBoxes(s32 param_2, AABB *param_3, s32 param_4); bool func_ov00_020836dc(u32 param_2, u32 actorId); bool IsTriggerTypeOverlapped(u32 param_2, Vec3p *param_3); unk8 GetOverlappingTrigger(Vec3p *param_2); bool func_ov00_02083790(s32 param_2); bool func_ov00_02083840(s32 param_2); bool AddTrigger(TriggerBase *param_2); bool func_ov00_020838d8(TriggerBase *param_2); bool FindExit(u32 param_2, Exit *param_3); char func_ov00_020838f8(Exit *param_2); bool func_ov00_02083908(char param_2, CameraViewpoint *param_3); void func_ov00_02083918(s32 param_2, CameraViewpoint *param_3); void GetCurrentViewpoint(CameraViewpoint *param_2, s32 param_3); unk32 func_ov00_02083938(s32 param_2); void SetCurrentViewpointId(unk8 value, s32 index); void func_ov00_02083958(s32 param_2); void func_ov00_02083968(u32 param_2, unk8 *param_3); bool func_ov00_02083978(Vec3p *param_2, Vec3p *param_3); bool func_ov00_020839b4(TriggerBase *param_2); bool func_ov00_020839c4(TriggerBase *param_2); s32 func_ov00_020839d4(s32 param_2); s32 func_ov00_020839f8(s32 param_2); TilePos func_ov00_02083a1c(Vec3p *param_3); TilePos func_ov00_02083a54(Vec3p *param_3, s32 param_4, unk32 param_5); s32 GetTileStartX(unk32 x); s32 GetTileStartZ(unk32 z); s32 GetTileEndX(unk32 x); s32 GetTileEndZ(unk32 z); s32 func_ov00_02083c24(unk32 x); s32 func_ov00_02083c50(unk32 z); void func_ov00_02083c7c(Vec3p *param_2, TilePos param_3); void func_ov00_02083ce8(Vec3p *param_2, TilePos param_3, s32 param_4, u32 param_5); s32 func_ov00_02083e34(unk8 param_2, unk8 param_3, unk32 param_4); unk32 MapData_vfunc_60(TilePos *param_1); bool func_ov00_02083e70(TilePos *param_2); unk32 MapData_vfunc_68(Vec3p *param_1, bool param_2); s32 func_ov00_02083ef8(Vec3p *param_2, Vec3p *param_3, bool param_4); unk32 func_ov00_02083f44(Vec3p *param_2, bool param_3); unk8 MapData_vfunc_6c(Vec3p *param_2, unk32 *param_3, Vec3p *param_4); u16 MapData_vfunc_70(Vec3p *param_2); static void func_ov00_02083fb0(u32 *param_1, MapManager *param_2, Vec3p *param_3); void GetTileWorldBounds(TilePos *tile, AABB *tileBounds); unk32 MapData_vfunc_54(TilePos *a); unk32 func_ov00_020840a0(u8 param_2, u8 param_3); unk32 *MapData_vfunc_78(TilePos *param_1); unk32 func_ov00_020840dc(TilePos *param_1); static unk8 func_ov00_02084100(unk32 *param_1, MapManager *param_2); unk32 GetMapData_Unk_48(); unk32 GetMapData_Unk_4c(); unk32 *func_ov00_0208412c(); void func_ov00_0208413c(unk32 *param_2); unk8 MapData_vfunc_58(TilePos *param_1, int param_2); s32 func_ov00_02084164(TilePos *param_2); u8 GetMapData_Unk_0a(); u8 GetMapData_Unk_0b(); unk8 MapData_vfunc_a4(unk8 *param_1); void func_ov00_0208433c(Vec3p *param_2, Vec2s *param_3); unk8 func_ov00_0208439c(Vec2s *param_2, Vec3p *param_3); void func_ov00_020843ec(s32 *param_2); unk32 GetMapData_Unk_38(); s32 func_ov00_020846a4(); s32 func_ov00_02084700(); unk32 func_ov00_02084740(); unk32 func_ov00_020847e0(); unk32 func_ov00_020847f0(unk32 type); bool func_ov00_02084838(); bool func_ov00_020848b8(); void func_ov00_02084924(u32 param_2); bool func_ov00_02084934(Vec3p *param_2); u8 GetMapData_Unk_06(); u8 GetMapData_Unk_07(); bool func_ov00_0208499c(); bool func_ov00_020849c0(); bool func_ov00_020849dc(); bool func_ov00_020849f8(); u8 func_ov00_02084a50(); void SpawnNPC(Vec3p *param_2, unk32 param_3, unk32 param_4); bool func_ov00_02084ac4(u32 actorId); void SetNumKeys(unk32 keys); unk32 GetNumKeys(); void SetBlueWarpOpen(bool state); bool GetBlueWarpOpen(); void func_ov00_02084b38(u32 param_2, unk32 param_3, bool param_4); bool func_ov00_02084be0(u32 param_2, unk32 param_3); void SetMapDataFlag1(unk32 param_2, bool param_3); bool GetMapDataFlag1(unk32 param_2); void func_ov00_02084c7c(unk32 param_2, bool param_3); bool func_ov00_02084c94(unk32 param_2); void func_ov00_02084cb0(unk32 param_2, bool param_3); bool func_ov00_02084cc8(unk32 param_2); void func_ov00_02084ce4(unk32 param_2, bool param_3); bool func_ov00_02084cfc(unk32 param_2); u8 GetMapData_Unk_09(); void func_ov00_02084d24(unk8 param_2, unk8 param_3, unk16 param_4); s32 func_ov00_02084d4c(unk32 param_2, unk32 param_3, Vec3p *param_4); unk32 func_ov00_02084ebc(Vec3p *param_2); s32 func_ov00_02085108(Vec3p *param_2); static unk32 func_ov00_0208527c(MapManager *param_1, unk32 param_2, Vec3p *param_3); static s32 func_ov00_020853fc(MapManager *param_1, Vec3p *param_2, s32 *param_3); unk32 func_ov00_02085594(Vec3p *param_2); static unk32 func_ov00_0208583c(MapManager *param_1, Vec3p *param_2, unk32 param_3); static unk32 func_ov00_020858b0(MapManager *param_1, Vec3p *param_2, unk32 param_3); s32 func_ov00_02085a34(Vec3p *param_2, unk32 param_3); unk8 func_ov00_02085c60(UnkStruct *param_2, unk32 *param_3, unk32 *param_4, u32 param_5); unk8 func_ov00_02086044(Vec3p *param_2, Vec3p *param_3, unk32 param_4); bool func_ov00_02086284(s32 *param_2, Vec3p *param_3, Vec3p *param_4, s32 param_5, u16 param_6, Vec3p *param_7, Vec3p *param_8); bool func_ov00_02086a84(s32 *param_2, Vec3p *param_3, Vec3p *param_4, s32 param_5, s32 param_6, unk32 param_7, Vec3p *param_8, Vec3p *param_9); void func_ov000_02098d34(FlagsUnk2 *param1); MapManager(); ~MapManager(); static void Create(); static void Destroy(); static void LoadMapTexSprites(s32 param1); void func_ov004_02102260(); void func_ov004_02102264(unk32 *param1, char *param2); void func_ov004_021024c4(FlagsUnk2 *param1, bool param2, bool param3); void func_ov004_021025d8(); }; extern MapManager *gMapManager;