Files
ph/include/Actor/Dungeon/ActorActionObject.hpp
Aetias cb52c8c23f ActorNavi (#132)
* Map symbol in Game

* ActorNavi 93%

* ActorNavi_04 96%

* Document Actor fields

* Move MAX_KEYS to ItemManager

* Move gTouchControl to its own header

* Fix missing includes

* Fix regressions

* Fix build

* Update decompiling guide images

* Fix regression
2025-08-29 20:01:10 +02:00

22 lines
478 B
C++

#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorType.hpp"
class ActorActionObject : public Actor {
public:
static ActorType gType;
/* 000 (base) */
/* 158 */
/* 00 */ virtual ~ActorActionObject() override;
/* 08 */ virtual bool Init() override;
/* 14 */ virtual void vfunc_14(u32 param1) override;
/* 18 */ virtual void vfunc_18(u32 param1) override;
/* b4 */
static ActorActionObject *Create();
ActorActionObject();
};