Files
ph/include/Actor/Navi/ActorForceNavi.hpp
Aetias cb52c8c23f ActorNavi (#132)
* Map symbol in Game

* ActorNavi 93%

* ActorNavi_04 96%

* Document Actor fields

* Move MAX_KEYS to ItemManager

* Move gTouchControl to its own header

* Fix missing includes

* Fix regressions

* Fix build

* Update decompiling guide images

* Fix regression
2025-08-29 20:01:10 +02:00

17 lines
298 B
C++

#pragma once
#include "Actor/ActorType.hpp"
#include "Actor/Navi/ActorNaviBase.hpp"
class ActorForceNavi : public ActorNaviBase {
public:
static ActorType gType;
/* 000 (base) */
/* 294 */
/* b4 */ virtual FairyId GetFairyId() override;
static ActorForceNavi *Create();
};