mirror of
https://github.com/zeldaret/ph
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cb52c8c23f
* Map symbol in Game * ActorNavi 93% * ActorNavi_04 96% * Document Actor fields * Move MAX_KEYS to ItemManager * Move gTouchControl to its own header * Fix missing includes * Fix regressions * Fix build * Update decompiling guide images * Fix regression
17 lines
300 B
C++
17 lines
300 B
C++
#pragma once
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#include "Actor/ActorType.hpp"
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#include "Actor/Navi/ActorNaviBase.hpp"
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class ActorWisdomNavi : public ActorNaviBase {
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public:
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static ActorType gType;
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/* 000 (base) */
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/* 294 */
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/* b4 */ virtual FairyId GetFairyId() override;
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static ActorWisdomNavi *Create();
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};
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