Files
ph/include/DTCM/UnkStruct_027e0ffc.hpp
Aetias 383ca6aaa2 Game 99% (#125)
* Game 74%

* Game 99%

* Fix symbol name
2025-07-22 15:54:46 +02:00

34 lines
962 B
C++

#pragma once
#include "global.h"
#include "types.h"
#include "Actor/Actor.hpp"
#include "Physics/Cylinder.hpp"
struct UnkStruct_027e0ffc {
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04[0x4];
/* 14 */ unk32 mUnk_14;
/* 18 */ unk32 mUnk_18;
/* 1c */ unk32 mUnk_1c;
/* 20 */ unk32 mUnk_20;
/* 24 */ unk8 mUnk_24;
/* 25 */ unk8 mUnk_25[0x3];
/* 28 */ unk32 mUnk_28;
/* 2c */ unk32 mUnk_2c;
/* 30 */ unk32 mUnk_30;
/* 34 */ unk32 mUnk_34;
/* 38 */ unk8 mUnk_38;
/* 39 */
void func_ov000_020ce704();
void func_ov000_020ceacc(unk32 param1, Vec3p *param2, unk32 param3);
void func_ov000_020cebcc(u32 param1, unk16 param2, unk32 param3);
void func_ov000_020cec60(u16, Vec3p *, Actor *, unk32);
void func_ov000_020ced64(Cylinder *param1, u32 param2, u32 param3);
void func_ov000_020ced7c(Vec3p *param1, s32 param2, s32 param3, unk32 param4);
};
extern UnkStruct_027e0ffc data_027e0ffc;