Files
ph/include/Unknown/UnkStruct_020eec68.hpp
Aetias 383ca6aaa2 Game 99% (#125)
* Game 74%

* Game 99%

* Fix symbol name
2025-07-22 15:54:46 +02:00

46 lines
1.0 KiB
C++

#pragma once
#include "global.h"
#include "types.h"
#include "Sound/Sfx.hpp"
#include "Unknown/UnkStruct_func_0201f704.hpp"
struct UnkStruct_020eec68_0c {
unk32 mUnk_00;
void func_02021a1c();
};
class UnkStruct_020eec68 {
public:
/* 00 */ UnkStruct_func_0201f704 mUnk_00[3];
/* 0c */ UnkStruct_020eec68_0c mUnk_0c;
/* 10 */ unk8 mUnk_10;
/* 11 */ unk8 mUnk_11;
/* 12 */ unk8 mUnk_12;
/* 13 */ unk8 mUnk_13;
/* 14 */ unk8 mUnk_14;
/* 15 */ unk8 mUnk_15;
/* 16 */ unk8 mUnk_16;
/* 17 */ unk8 mUnk_17;
/* 18 */ unk32 mUnk_18;
/* 1c */ unk32 mUnk_1c;
/* 20 */ unk32 mUnk_20;
/* 24 */ unk32 mUnk_24;
/* 28 */ unk32 mUnk_28;
/* 2c */ unk32 mUnk_2c;
UnkStruct_020eec68();
void func_ov000_020d70a4(unk32 param1, unk32 param2, unk32 param3);
void func_ov000_020d716c(unk32 param1);
void func_ov000_020d72b8();
void PlaySoundEffect(SfxId sfx);
unk32 func_ov000_020d7424();
void func_ov008_021132cc();
};
extern UnkStruct_020eec68 data_ov000_020eec68;