Files
ph/include/Actor/Dungeon/ActorActionObject.hpp
T
2025-03-08 12:35:55 +01:00

21 lines
451 B
C++

#pragma once
#include "Actor/Actor.hpp"
class ActorActionObject : public Actor {
public:
static ActorType gType;
/* 000 (base) */
/* 158 */
/* 00 */ virtual ~ActorActionObject() override;
/* 08 */ virtual bool vfunc_08() override;
/* 14 */ virtual void vfunc_14(u32 param1) override;
/* 18 */ virtual void vfunc_18(u32 param1) override;
/* b4 */
static ActorActionObject *Create();
ActorActionObject();
};