mirror of
https://github.com/zeldaret/ph
synced 2026-06-10 12:55:07 -04:00
32cc123547
* Game 73% * Fix build
30 lines
651 B
C++
30 lines
651 B
C++
#pragma once
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#include "global.h"
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#include "types.h"
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class UnkStruct_027e0dbc {
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public:
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/* 00 */ unk32 mUnk_00;
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/* 04 */ unk32 mUnk_04;
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/* 08 */ unk32 mUnk_08;
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/* 0c */ unk32 mUnk_0c;
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/* 10 */ unk32 mUnk_10;
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/* 14 */ unk32 mUnk_14;
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/* 18 */ unk32 mUnk_18;
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/* 1c */ unk32 mUnk_1c;
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/* 20 */ unk32 mUnk_20;
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/* 24 */ unk32 mUnk_24;
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/* 28 */ unk32 mUnk_28;
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/* 2c */ unk32 mUnk_2c;
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UnkStruct_027e0dbc();
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void func_02042744(unk32 *param_1);
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void func_ov000_0207b9dc();
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void func_ov000_0207b9c8();
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void func_ov000_0207b988(GameModeId modeId);
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};
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extern UnkStruct_027e0dbc data_027e0dbc;
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