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13 lines
433 B
C++
13 lines
433 B
C++
#include "Actor/Player/ActorBlast.hpp"
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ActorType ActorBlast::gType = ActorType(ActorTypeId_Blast, (ActorCreateFunc) ActorBlast::Create, NULL);
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ActorBlast *ActorBlast::Create() {}
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void ActorBlast_Unk1::vfunc_10(s32 *param1) {}
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ActorBlast::ActorBlast() {}
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ActorBlast::~ActorBlast() {}
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bool ActorBlast::Init() {}
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void ActorBlast::vfunc_14(u32 param1) {}
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ActorBlast_Unk1::~ActorBlast_Unk1() {}
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void ActorBlast::vfunc_18(u32 param1) {}
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