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ph/include/Actor/ActorRef.hpp
T
2024-05-23 19:31:57 +02:00

20 lines
254 B
C++

#pragma once
#include "global.h"
#include "types.h"
struct ActorRef {
/* 0 */ s32 id;
/* 4 */ s32 index;
/* 8 */
inline ActorRef() {
this->Reset();
}
inline void Reset() {
id = -1;
index = -1;
}
};