Files
ph/include/Map/TilePos.hpp
T
Aetias 8ad6359c7d ActorSwitchObject OK (#130)
* Map symbol in Game

* ActorSwitchObject OK

* Mark ActorSwitchObject as complete

* Document `mTrapActors`

* Fix FilterActorBase

* Fix regressions
2025-07-25 15:59:54 +02:00

18 lines
218 B
C++

#pragma once
#include "global.h"
#include "types.h"
class TilePos {
public:
u8 x;
u8 y;
inline TilePos() :
x(0),
y(0) {}
inline TilePos(u8 x, u8 y) :
x(x),
y(y) {}
};